Resolume 7.19 Released | Quick Search, Wire Dashboard Presets, Text Rotation

phpBB [video]


Quick Search
This changes the way you add effects & sources to your compositions forever. The same handy quick search menu from Wire is now also available in Avenue & Arena. With this menu you can quickly search for effects & sources and add them to your composition, clips, groups or layers. No need to browse in the lists anymore, this is so much quicker!
719-search (1).png
Slice Transform Upscaling
Previously, in situations where your content resolution was different than your composition resolution, using the Slice Transform before the default transform could result in unexpected scaling. From 7.19 and onwards, placing a Slice Transform _before_ the default Transform, will scale your content to the composition resolution. This also affects layers and groups when they have a different resolution than the composition.

Text Rotation
We've added text rotation to the Text Block source and Text Block effect in Avenue & Arena. For Wire, we've added text rotation to the Text Render node.

Wire Dashboard Presets
You can now create and manage presets on the Wire Dashboard panel. These presets will show up in Avenue & Arena for quick access during live shows. You can also create Arena presets for Wire patches, compile the Wire patch and they are then bundled with the patch for easy distribution.
719-wormhole-arena.png
Wire Monitor Backgrounds
As requested by the community, we ported over the monitor settings from Arena and Avenue. You can now select whether you want a transparent or black background from the cogwheel menu. Additionally you can snapshot the monitor into an image node or copy the image to the clipboard.
719-wire-monitor-bg.jpg
New Wire Nodes
A new release means new nodes for Resolume Wire. In this update we've got the Swap node and Polar nodes. The Swap nodes allows you to swap two items within a collection. The To Polar node allows you to convert cartesian coordinates to polar coordinates. The From Polar node allows you to do the opposite and convert polar coordinates to cartesian.

7.19.2 Fix List
- #20445 Midi shortcuts stop working, if clock input is enabled on the same midi device

7.19.1 Fix List
- #20957 Old presets for Wire patches get lost with 7.19.0 on MacOS
- #20955 Nvidia Broadcast source not working on 7.19.0
- #20959 vMix external source not working on 7.19.0

Avenue & Arena 7.19.0 Fix List
- #12902 Icons for Envelope Curves
- #14746 Elgato Camlink and other capture cards, no worky in Resolume with NV12, YUY2 and I420 formats
- #17650 This column shortcuts can break creating or loading a new composition
- #18144 Layer blend selector menu can show in wrong position/display
- #18721 Additional windows can open at wrong positions with scaled diplays
- #19304 Play once and clear on mask layer can have one black frame at the end
- #20115 Mixer names in list should not get shortened if there is enough space
- #20234 Right click - show in Finder on folder listed in the Fixture editor crashes Arena
- #20319 Text animator source doesn't update text value via curl / Swagger manual
- #20336 Spaces should scale the same amount as letters in text generators
- #20390 Correctly size whitespace of monospaced fonts
- #20407 Undoing clip audio track remove leaves relocate button on clip

Wire 7.19.0 Fix List
- #20320 Sorting options on Wire Dashboard
- #16464 Timeline node which played to the end, changes output value when you change it's duration
- #19696 Timeline can send out values outside of start and end values
- #19989 Juicebar Wire patch watermark is cropped
- #20012 Add exclusion to Video Mixer
- #20019 Values in inspectortje stop updating when hovering over inspectortje
- #20228 Incorrect Element node index ranges
- #20257 Event outlets show wrong value on hover, after hovering another outlet shortly

Alley 7.19.0 Fix List
- #19014 Crash in Alley 7.14 with GraphicsHooks
- #19138 Alley can crash without reports converting lots of files
- #19289 Alley conversion can make video flicker

Comment »

Resolume 7.18 Released | Decks Menu, MIDI & OSC Output Monitor, UI Refreshes, Even More Improved Text Rendering

Resolume 7.18 introduces a deck menu that should help with managing big compositions and busking setups. We've expanded the functionality on the OSC and MIDI monitors, added sorting and saving to the composition panel and gave other panel a lick of paint. Vertical Text Alignment is now a thing in the Text Animator, Text Block and Text Render.

But there is more! How about the new Vibrance effect for both Arena, Avenue and Wire? There are new shapes in Wire too as well as instantiated rendering and TextureChannel effects. So much stuff! Don't even get me started on the API, which got a whole plethora of new put's and post's and get's and whatnot's!

phpBB [video]


Decks Menu
When you're working with a lot of clips in your composition you can organise those in decks to keep a good overview and to make sure not all clips are loaded into memory. But when you had so many decks that it did not fit into the interface anymore scrolling from the first to the last deck was not very convenient and slow. Now when your decks do not fit into the interface anymore a decks menu shows up what pops down and you can always quickly open any deck you like without any scrolling. And you can even re-arrange your decks in this menu to stay organised.
7180-decksmenu-1.png
7180-decksmenu-1.png (83.28 KiB) Viewed 30688 times
MIDI & OSC Output Monitor
The MIDI and OSC monitor in the preferences now not only shows incoming, but also outgoing MIDI and OSC! This is very handy for debugging and figuring out why your controller might not be working as expected. It also shows what MIDI shortcuts are being triggered or what Wire patch is generating MIDI or OSC data. You'll find this enhanced monitor in the Preferences -> MIDI OR OSC -> Monitor button in the top right-hand corner.
7180-monitor-1.png
New REST-API Capabilities
The REST-API is now more capable as it can now access groups, columns and move effects. You'll find all the new entry points in the REST-API documentation. Preferences -> Webserver.

Improved Compositions Panel
We gave the good old compositions list panel some love and attention. It can now sort your compositions alphabetically or by date. It remembers the fold/unfold state of the decks and with SHIFT + click you can fold/unfold all compositions in one go.

Refreshed Group, Layer & Clip Panels
The headers of the Group, Layer & Clip panels got a lick of paint to freshen them up and they can now show the color you might have assigned to them to more easily distinguish them from each other.
7180-layer-header-1.png
7180-layer-header-1.png (69.95 KiB) Viewed 30688 times
Even More Improved Text Rendering
The past releases have seen a lot of text rendering improvements but we're not done yet. There were still some bitmap fonts that could cause crashes but those are now solved. Text can now be aligned vertically to Top, Center and Bottom. Last but not least, your dreams have come true, finally you can start decorating your VJ sets with ornaments from the Wingdings and Webdings fonts!

Vibrance Saturation Effect
The Vibrance effect allows you to increase and decrease the amount of "vibrance" in your image. The effect amplifies less saturated colors while maintaining saturated colors. In contrast to the Saturation effect, the Vibrance effect will be less destructive to skin tones and is therefore frequently used in TV and photography production.

Wire Text Render & Shape Render Improvements
The Text Render node and Shape Render node now have options to have them output instances as 1 single texture or render to multiple textures.

More Wire Shapes
There are 4 new shapes in Wire; Parallelogram, Moon, Heart and Vesica. The Vesica Piscis is often used in Christian art as a symbol for the fish or the Ichthys, which is an acronym formed from the Greek words that mean Jesus Christ, Son of God, Our Savior. So if God is a DJ then surely a VJ is our savior and the Vesica is the universal symbol of all VJs. :-)

Reduced Memory Usage
We have greatly reduced the memory usage of Wire patches running in Arena so they may run faster or you can now use more of them without setting your laptop on fire.

Texture2D Channel Effects
We've added the option to accept the Texture2D channel type to the UV-offset, Flip, Mirror, Mirror-Quad, InvertRGB and Tile effects. This means that the effects can be applied to individual texture channels. Unleash your inner video synth freak with these new tools.

7.18.2 Hot Fix List
#20445 Midi shortcuts stop working, if clock input is enabled on the same midi device
#20406 Crashes in handling fonts on UTF8 user names since 7.18

7.18.1 Hot Fix List
#20371 Multi select in slices panel no worky any more
#20374 Clip blend selector no worky on windows 11
#20380 Crash with video sampler when resource in not available
#20381 Composition panel search doesn't filter out non matching decks any more

Fix List
- #13979 Remember Volume level in Alley
- #14450 Add Star shape to Shaper Effect/Source
- #19125 Memory leak with some USB capture cards on Windows 11
- #20160 Layer clear shortcut not working correctly with shortcuts created in previous versions
- #19908 Entering Wire license in Arena / Avenue shows wrong error message
- #18905 Trying to register an Arena Serial in Wire or vice versa to a dongle, you should get an error message about incompatible serial
- #19646 Factorial node
- #19809 Metronome Enabled inlet disappeared
- #19916 Adobe Color Wheel hex code no worky in Wire
- #18473 Accumulate node Send on Reset option
- #18635 Render sharp 1px lines with Grid node

Comment »

Resolume 7.17 Released | Improved Recording, Copy & Paste Effects & Images, Akai APC Mini MK2 Support, Wire Improvements

phpBB [video]


Recording Improvements
This is huge! Recording now has it's own dedicated panel where you can set a lot of new options and where your recorded files will show up. Besides ProRes and DXV you can now also record in h264. This is hardware accelerated and produces small files so you can now record basically as long as you want to. Before you could only record the composition but you can now optionally specify what layer, group or even screen from the advanced output that you want to record. You can specify the length of the recording in seconds or beats, this means you do not have to trim your recordings anymore but you get perfectly looping files. The recording can also be automatically stopped when all playing clips have ended. You can start the recording when the next bar starts or when a clip is triggered. Combine this automatic starting and stopping with the layer auto-pilot and you can do basic video editing in Arena & Avenue! Recorded files are not automatically added to the composition anymore by default but they are added to the recording panel where you can double click them to preview, open in Explorer/Finder or drag them to a clip in your composition.

Copy & Paste Effects
Now you can copy & paste effects not just on clips but also on layers, groups and the composition. This is a huge time saver! You'll find the copy & paste effects options in the clip, layer, group and composition menu.

Copy & Paste Images
In 7.16 we added copying & pasting images to Wire and now it's also available in Arena & Avenue. To copy an image open the radar menu at the bottom of a monitor. Paste an image via the clip menu.

Akai APC Mini MK2 Increased Brightness
The Akai APC Mini MK2 is quickly becoming the new favorite controller for Avenue & Arena but by default the buttons are not very bright. You always had to set it to drum mode to get the maximum brightness from the buttons. We have now fixed this in 7.17, the buttons are always max brightness, no need to set it to a different mode, just plug and play.

Wire
Wire got a few new nodes; Distance Node and Replace NaN Node. You can now position the text in the Text Render node. Quickly create a comment shortcut ⌘/CTRL + M. When you have nodes selected this will create the comment around the nodes, if you have no nodes selected it just creates a comment and you can start jotting away. The Insert Pack shortcut (⌘/CTRL + P) can be used to quickly combine two, three or four nodes that output the Float type into a Float2, Float3 or Float4 type. We added an option to select unused nodes so you can quickly clean up your patch. And of course there are various other small improvements and bug fixes.

Download
As always, downloads available here. Or click on Check for updates... in the Arena/Avenue menu and it will self update.

7.17.3 Hot Fix Tue 12 Sept
- #20050 Arena/Avenue crash on start when no audio device available
- #20051 Setting Read Node to attribute crashes on windows
- #20052 PolaGlow JuiceBar Wire effect crashes in 16 bit composition

7.17.2 Hot Fix Fri 8 Sept
- #19029 Select default audio device on clean install
- #19981 Cannot type values or click +/- icons in Wire color picker
- #20014 Resolume appears frozen on clean install on windows
- #20018 MIDI input can be very laggy on 7.17.0
- #20024 Midi feedback only is sent when the value changes

7.17.1 Hot Fix Tue 5 Sept
- #19964 Arena/Avenue does not always connect to audio devices on startup

Arena/Avenue 7.17.0 Fix List
- #6945 Add Fit-Fill-Stretch options to Mask
- #19274 Start shortcut editing with no item selected
- #17731 Pioneer player info doesn't appear in Resolume when using Bridge app to bridge to another network
- #18282 Duplicating top layer in group places new layer outside group
- #19109 Shortcut to trigger and Solo at the same time not always executed correctly
- #19344 Magewell capture card only shows 15FPS options on mac
- #19445 Layer clear mapped to CC or DMX clears layer on any value change
- #19469 Layer Clear button doesn't always flash (when triggering with shortcut)
- #16883 Layer clear triggers on any change in Midi/DMX input
- #19346 Clip params can flash old value with animated to clip position and envelope applied

Wire 7.17.0 Fix List
- #19295 Distance Node
- #19423 "Replace NaN" node
- #19547 Add option to Select Unused nodes
- #19754 Create Comment Shortcut: ⌘/CTRL + M
- #19671 Pack Shortcut ⌘/CTRL+P
- #19010 Make sure a newly refilled Bag doesn't end with the same number it last ended
- #19374 Exposing inputs, should also auto number input nodes
- #19540 Add Randomize for Bool, Trigger and Color
- #19606 Wire Text Rendering Position
- #19851 Text line jumps with unsupported chars
- #19626 Reloading patch from recents no worky
- #19292 Compile on UTF8 windows user no worky

Comment »

Resolume 7.16 Released | Effect Colors 🌈 Improved Text Rendering & Mucho More

You can now color your effects in Arena & Avenue! :rainbow: This is handy when you have a long list of effects in your compositions. Text rendering is improved in Arena, Avenue & Wire, you can now render text outlines and glows :sun_with_face:. There are 4 new nodes in Wire; Quantize, Normalize, Element & Video Sampler. You can now copy & paste images in Wire. There are two new shortcuts in Wire: Command+Shift+R to rename a node, and Command+J to quickly join nodes. Furthermore, clicking on an input in the dashboard now selects the node in the patch. Handy!

phpBB [video]


Effect Colors
Just like you color clips, layers, groups and decks you can now color effects to more easily distinguish them from each other. This is especially handy when you use many effects in your compositions. Right-click an effect header to pick a color you fancy. And did you know you can rename an effect too?

Text Rendering Improvements
Not only can you now use fonts and certain styles that did not work before but you can now also render text outlines, inner glow, outer glow, and when you combine these two you get a neon effect. You'll find these new option in the Arena & Avenue Text Block and Text Animator source and effect but also in the Wire Text Render node.

Copy & Paste Images
To quickly bring images into your patch you can now paste them straight into Wire. Just hit Command+v after copying an image from anywhere and it will create an image node with that image for you. And to quickly copy a frame from you patch you can now right-click on a monitor to copy it. We're currently also building this into Arena & Avenue so look out for that in the next release...

New Nodes
The Quantize node quantizes the incoming value or texture. This allows you to quantize the signal into discrete steps. The Normalize node does what it says, it normalizes float values. The Element node retrieves a single element from a type that has multiple elements. For instance to extract a single channel from a Texture2d RGBA or a single element from a Float 2/3/4. Checkout their example patches to see how they work. The Video Sampler node allows you to sample a video file at a specific time using the Phase inlet that takes a value from 0 to 1 to scroll through the video.

New Shortcuts
To quickly patch multiple nodes with the same main outlet into a Join node simply select them and hit Command+J. Huge time saver! To rename a node without touching the mouse simply press Command+Shift+R to rename a node.

Arena, Avenue & Alley Fix List
- #18530 Scroll to newly created fixture in the library
- #19089 Alley crashes on exit with spout enabled
- #19100 Overlapping text shows tiny outline in Arena Text Block
- #19342 Noise at the start of audio clip switches
- #19363 Frameboy juicebar plugin stopped showing the content with 7.15

Wire Fix List
- #15571 Random node - add boolean and integer type
- #18951 Renderer 2D Add Blend mode
- #19199 Clicking on an input in the dashboard selects the node in the patch
- #19219 Add interpolation attribute to delay
- #19249 Attribute inputs should not allow signal connections
- #19396 Crash Opening the Video Player examples crashes Wire
- #19250 Copy pasting / duplicating multi selection of input nodes mixes up the auto numbering
- #19368 Multi instance rectangle 2d should offer Mesh2D as connect suggestion
- #19062 Undo input node destruction doesn't put them back in the same spot
- #17961 Shader from ISF website can compile with errors in Wire
- #19654 ISF node doesn't support extra render passes

Comment »

Resolume 7.15 Released | Layer & Group Folding | Notes Panel | Dilate, Sharpen & Kuwahara Effects | Node Thumbnails 👍

phpBB [video]


Version 7.15 introduces Layer & Group folding, which is a huge space saver in large compositions with numerous layers. There are three new effects: Dilate, Sharpen, and Kuwahara (no, we're not referring to the Japanese BMX bikes here). With the new Notes panel in Arena & Avenue, you can quickly jot down text like a to-do list or a DJ lineup. In Wire, you can now enable node thumbnails, making it incredibly easy to see what each node does in your patch, and, it just looks exceptionally stylish. Lastly, you can now also delay signals in Wire, not just textures.

Layer & Group Folding
Almost eight years in the making, we created the first UI Photoshop mockup for layer folding in 2015 for Arena 4, even before it had groups. But we shelved it back then because compositions did not yet contain many layers... fast forward to 2023 and it's not uncommon to see compositions with over 20 layers that just don't fit on a laptop screen anymore. You can now fold a layer to be much smaller, and when you fold a group, it completely hides all containing layers, giving you back a lot of precious screen real estate. Now don't use this as an excuse to add even more layers to your composition! To fold (and unfold) a layer or group, simply double-click on its name or click on the new - and + icons that will appear when you hover over a layer or group name.

Notes Panel
In the new notes panel in Arena & Avenue, you can quickly jot down text, like a to-do list while you're preparing a show. Or the DJ lineup for that night. Or an explanation for your coworkers on how the MIDI controller is configured. And so on. You can color the text and make it really big so you can also use it to inform the Front of House that it's time for lunch. 😋 You'll find this nifty Notes panel in the View menu.

Dilate, Sharpen & Kuwahara Effects
Kuwahara is a Japanese company that makes BMX bikes used in the original E.T. movie (fun fact!) but it's also a filter originally developed by Michiyoshi Kuwahara in the 70s to denoise medical imagery. Check out this great video by Acerola to learn more about its history and a technical explanation. In Arena, Avenue & Wire, you can use Kuwahara to make your content look like an oil painting and, combined with edge detection, make it look more like a cartoon. The Dilate effect expands or thickens regions of an image, also giving it a cartoony look. You already know what a Sharpen effect does, and we're happy to have it in the Resolume toolbox now as well.

Node & Resource Thumbnails
With node thumbnails, you can quickly see exactly what each node is doing, and it makes your patch look very sexy ;-) Right-click a node and you'll see the new thumbnail option in the node menu.

Comment »

Resolume 7.14.0 Released | NDI Improvements, Grid Cloner, Attribute Flow, 2D Meshes, Vulkan 🖖 Alley

It's been a while since you last heard from us because 7.14 is one of the biggest updates in a long time. 7.14 improves NDI network streaming and adds a spanking new Grid Cloner effect for Arena & Avenue. Wire gets an all new Attribute Flow & 2D Meshes so you can create very fast cloners yourself. Alley has a completely rewritten rendering and video playback engine using Vulkan instead of OpenGL. And 7.14 also contains tons of bug fixes for all Resolume products. The fix list can be found below, but we had to trim it a bit as over 300 issues are solved in this release.

phpBB [video]


Arena & Avenue

NDI Improvements
We fixed a handful of NDI bugs, updated to the latest 5.5 SDK, optimized the formats to YUV instead of RGB so it's now faster and uses less network bandwidth. Made alpha output optional and NDI outputs are now identified to run at the composition frame rate.

Grid Cloner
The Linear Cloner and Radial cloner got a new sibling called the Grid Cloner. The Grid Cloner has some cool shifting parameters, so make sure to give it a try. It's made in Wire of course so you can also clone this cloner to make your own cloner :clown:

phpBB [video]


Wire

Attribute Flow
There’s a new flow in town! Attribute flow has joined signal and event flow and is indicated by a diamond-shaped inlet/outlet. Attribute flow allows you to change the attributes on nodes. Which means you can dynamically change the size of nodes like Linear, Sequence, Random, Buffer and Expand. This is a huge update to Wire and will make patches much more scalable. Make sure to check out the Attribute Flow example in Wire.

phpBB [video]


2D Meshes
Say hi to 2D meshes! Hi 2D Meshes! Meshes allow you to project a material onto geometry. This opens up the doors to custom cloners, insane repeat effects, rudimentary particle systems and funky pattern generators.

The 2D update introduces a lot of new types like Geometry2D, Camera2D, Material, Mesh2D, Transform2D and Box2D. Learn all about them in the brand new Mesh2D example in Wire. The introduction of Camera 2D also updates the Shape Render to include a camera inlet.

phpBB [video]


Translation & Rotation Flip
Previously, entering a negative Y value in a Transform or Move node moved a shape up, but this is not how most other software works, and it makes more sense to move an object down when entering a negative value. So we changed this to follow industry standard and common sense, entering a negative Y value now moved objects down in Wire. When loading an older patch we convert the patch and possibly insert a node or two automatically to make sure your older patches still work as expected. Rotation is now also going in the other direction, so a negative value is now rotating clockwise, this follows the industry standard for a right-handed coordinate system.

Choice In Deprecation & Suffixes
This update deprecates two nodes: Choice In and Pack. Deprecation means that the nodes still work, but cannot be created anymore.

The Choice In node is no longer needed as the Int In node now can function as a Choice In node. By adding option counts you can create button and drop-down menus like the Choice In node did. But the Int In is much more flexible in the values that can be assigned to the options and the UI is much cleaner.

Float and Texture Constructors & Convertors
As stated in the previous bit, we are also deprecating the Pack node. We found that many new users found the Pack node confusing and as we are introducing new types the Pack node required a lot of maintenance.

Therefore we are moving to a more logical system of constructors and convertors. Nodes like Float2, Float3, Float4 and Texture allow you to construct that type out of smaller types and essentially replace the Pack node’s functionality. The to float2, to float3, to float4 and to texture nodes allow you to convert one type to another. This change might be a tad bit confusing for early adopters, but in our experience this workflow makes more sense and is much easier to teach to new users.

Alley

Bye Bye OpenGL, Hello 🖖 Vulkan
We are transitioning away from OpenGL to Vulkan which is a much newer cross-platform graphics API. Our first major step is now done. Alley runs entirely in Vulkan and does not use OpenGL anymore. Alley now converts video faster, has much improved H.264 playback and can now also output to Syphon or Spout.

Avenue & Arena 7.14.2 Fix List
- #18980 Firewire capture devices not recognized when plugged in while Arena is running on macOS
- #19073 Random parameter animation not animating when speed = 0
- #19080 Triggering this patch in Arena causes a crash often
- #19097 Wire transition not working correctly with transparency
- #19114 Blackmagic Decklink Quad output can mix up color channels

Avenue & Arena 7.14.1 Fix List
- #19042 Arena crashes when slice is dropped on this source patch

Avenue & Arena 7.14.0 Fix List
- #14243 A(+V) clips sometimes don't play part of the audio
- #13806 Scrubbing AV timeline with midi or OSC, audio position is not updated
- #18736 Crash selecting DMX fixture while editing the name of another one
- #18584 Crash changing shortcut range and selecting another shortcut
- #17969 Check for updates can crash Resolume on M1
- #9642 NDI output frame rate is hard coded to 60 fps
- #16985 NDI output FPS can fall with a high refresh display
- #16953 Acuarala now runs on system time instead of transport time
- #18174 NDI PTZ off by default
- #15300 Fixed a crash that happened while registering on old drivers and unsupported GPU’s
- #17332 Windows 11 is not identified properly in the logs
- #17921 UI actions are blocked during transition with many clip slots, and API enabled
- #18152 Skip effects when parameters are at default state
- #18520 Snapshot adheres to the composition settings
- #18379 mjpeg with weird resolutions play with colors shifted
- #18980 AVFoundation capture devices not recognized when plugged in while Arena is running

Wire 7.14.2 Fix List
- #19066 XY Oscilloscope throws openGL errors in 7.14.1
- #19121 Within/Outside node show OpenGL errors single channel textures
- #19099 Mesh 2D Node should follow the input's instance count

Wire 7.14.0 Fix List
- #16381 Add the ability to rename input params/nodes in the Dashboard
- #16786 Add “No Repeat” mode to Shuffle node.
- #16878 Crash on close cleaning up Composition Wire effects with slices in them
- #17213 Add a Change Case node to change the case of strings
- #17216 Deprecate Choice in and migrate to Int In
- #17228 Change resolution to work with absolute and relative systems
- #17405 Threshold node: Transparency of Color inlets is ignored
- #17488 Set constants like Pi, Tau and Euler to Attribute Flow
- #17614 Replace feedback scanner with slit scanner example
- #17851 Allow Step and Smooth Step node to be instanced
- #17862 Float2/3/4 constructor nodes
- #17863 Texture constructor node
- #17864 Deprecate Pack and migrate to Float2/3/4 and Texture nodes
- #17874 Expose Instance count for Random node as attribute
- #17901 Modify Wire Patch folders on save
- #17981 Allow Cross Product and Dot Product to be instanced.
- #17984 Add clock to Wire test card
- #18034 Resolution of Video Mixer gets reset to Patch Resolution
- #18084 Add suffixes to input nodes.
- #18150 Allow the instancing of Video Generators
- #18184 Hitting enter while inputting a string or value should not trigger the transport
- #18275 Text render spacing should keep center character at the same position
- #18284 Crop positions move off center with custom resolutions
- #18323 Timeline is suggested but can't connect
- #18324 Give the Round node the ability to handle Textures
- #18344 Limit Change Buffer & Ring Buffer sizes to prevent freezing
- #18430 Give the Span node the ability to handle Textures
- #16845 Reverse with Events, sends the event on all channels
- #18386 Rectangle with Size 1 should be half the width as a circle with Radius 1
- #16846 Replacing Switch with Gate can cause a crash

Alley Fix List
- #17421 Alley conversion presets missing on Windows
- #13525 Alley download speed drops sometimes
- #18194 Alley stops working when machine goes into sleep
- #18361 Command + Q no worky to exit Alley

Comment »

Resolume 7.13.2 Released | Hotfixes Are Now Free!

From now on all micro releases (major.minor.micro) are backdated to the previous major or minor release. So if your license was eligible for version 7.13.0 you're also eligible for version 7.13.2 even if your license has expired before version 7.13.2 is released. We think this is only fair and it keeps everyone on the most stable version as possible. Normally micro releases contain only a few bug fixes, but to celebrate this license change we did sneak in a tiny little new feature in Arena and one in Wire. If you're the first to find it then post a screenshot on social media with hashtag #resolume you'll win a grand prize! :-)

Minimum OS Requirements
Arena, Avenue, Alley and Wire version 7.13.2 now requires at least Windows 8.1 and macOS 10.14 Mojave.

What was New in 7.13 Again?
A LOT! Checkout the 7.13 release notes and the video below.

phpBB [video]


Avenue & Arena Fix List
#16974 NDI can flash to old resolution and then breaks after a source size change
#18017 886x1916 NDI source doesn't play in Resolume
#17060 Crash alt + dragging monitor from main window to create duplicate in new window
#17904 Crash triggering clip to Free layer with Clip time panel enabled, and no free layers available
#17987 Crash replacing clip with another through the API
#18048 Avenue crash on shutdown
#17629 Update check still can happen after deactivating it in preferences
#17817 Creating lots of slices causes crash
#17839 BPM field accepts value outside 20-500 on second try
#17977 Offline registration no worky
#18020 Spinner should change value if you click slowly too
#18047 Not all NDI PTZ parameters are animatable
#18046 NDI PTZ Auto Focus parameter easily overlaps Focus parameter
#18158 Resolume can hang trying to play clip with missing track with Pioneer and Denon sync

Wire Fix List
#17811 Crash saving patch with PDF added as license
#17979 Crash replacing nodes from library
#16319 Watermark Wire MIDI & OSC outputs
#17715 Auto index Input node names if one with same name already exists
#17841 Moving slice input in dashboard, or adding a new input reverts Slice selection to none
#17919 Color selector in the node menu is misaligned
#17983 Do not replace Comment nodes

Download
Select "Check for Updates.." in the Avenue or Arena menu and it will self-update, including Wire. Or checkout the downloads page.

Comment »