Advanced festival LED mapping

Just let it all out, buddy. You're among friends here.
Hasn't felt like this about software in a long time
Posts: 112
Joined: Tue Mar 05, 2013 17:53

Re: Advanced festival LED mapping

Post by najrock »

IMO its all about flying in the night before and testing the walls to make sure the map is on point and then going to the hotel and rerendering your content library and making masks for zones

when this isnt an option I just whip out arena and map away... I rarely find myself with more than four layers running at one time before feeling like I am mixing up a batch of visual vomit...

generally at the real big shows you know your playing them well in advance and can get proper custom content together... but sometimes time f's you in the a and you just gotta stay up all night an map it out...

my only advice really is to play with the mapper as much as you can... also ae syphon is really awesome for making custom content during your overnight...

like Joris said tho... once you hit these rigs you generally have some pretty cool party tricks...

Met Resolume in a bar the other day
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Joined: Sat Aug 16, 2014 01:21

Re: Advanced festival LED mapping

Post by flexcube »

Late response, but thank you guys for taking the time to write a very detailed explaination :D Helped me out a lot

Is taking Resolume on a second date
Posts: 45
Joined: Thu Dec 01, 2011 22:46

Re: Advanced festival LED mapping

Post by dun_panic »

once i worked with them during the asot650 tour in my country.. the best vj n graphics ive ever seen :D ,
for the picture above, i do belive that its more than 2k resolution

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