Expand Transport, Marker

"Where is Feature X? I need Feature X! How can you not have Feature X?"
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RycoDePsyco
Hasn't felt like this about software in a long time
Posts: 63
Joined: Fri Feb 05, 2010 20:17

Expand Transport, Marker

Post by RycoDePsyco »

expand transportation
see Picture.

Image

Not only reduce but also divided into regions.
Especially good for larger clips.


German:
Nicht nur verkleinern sondern auch in Bereiche einteilen.
Besonders gut bei größeren Clips.
Last edited by RycoDePsyco on Sat Mar 08, 2014 10:52, edited 1 time in total.

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cosmowe
Knows Resolume better than the devs
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Joined: Fri Mar 25, 2011 10:27
Location: cologne // germany

Re: Expand Transport

Post by cosmowe »

1. Copy your long clip three times in your clip deck
2. Trim each clips to the size/duration you need
3. Freak-Out because in that case you can add different effects to the clip parts...
4. Freak-Out again because it's all midi mappable.
Image Do you like outlines? Easy Outliner on Juicebar

Sadler
Hasn't felt like this about software in a long time
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Re: Expand Transport

Post by Sadler »

Perhaps related but I'd like to see a marker system globally across all sliders which could be used for beat markers, cue points and clip parameters with options to jump to markers and stop or continue (until the next beat).
resolume_markers.jpg

Joris
Doesn't Know Jack about VJ'ing or Software Development and Mostly Just Gets Coffee for Everyone
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Joined: Fri May 22, 2009 11:38

Re: Expand Transport, Marker

Post by Joris »

Mockups always tickle our fancy, but I'm not quite sure how those markers relate to the beats? Do you jump to them on every beat? Do markers get added and removed when you change the amount of beats?

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