That's a great report. Sounds like it all works well in a practical situation and at 1440p too.
I have also found that a combination of buffering and asynchronous sending gives the best performance.
I was pretty confident about it, so have updated the distribution already. Some changes to the receiver plugin for improved fps as well.
It is near the last I will do for the plugins. But I think I can squeeze even more out of it using assembler functions and this will help the general performance of Spout applications, so I am spending some time on this now.