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Re: Great news from the FreeFrame front!

Postby meerkat82 on Sat Apr 10, 2010 15:46

Thanks for replying. It's a DOS box that flashes up on the screen for an instant...I have to 'Prt Sc' to be able to read it. There's an address...then the file name...then maybe a destination...then 'access denied'. If I run as an administrator..."C:windows\system32>for %x in (f\ff10\8.dll) do copy . \fugWrapperGL.dll .\plugin
s\%~nx.dll"

turning UAC off makes no difference
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Re: Great news from the FreeFrame front!

Postby Tschoepler on Fri Apr 16, 2010 18:34

meerkat82 wrote:Thanks for replying. It's a DOS box that flashes up on the screen for an instant...I have to 'Prt Sc' to be able to read it. There's an address...then the file name...then maybe a destination...then 'access denied'. If I run as an administrator..."C:windows\system32>for %x in (f\ff10\8.dll) do copy . \fugWrapperGL.dll .\plugin
s\%~nx.dll"

turning UAC off makes no difference


Have you rebooted your system after turning off the UAC. I think I did so. And instead of the system32 directory you put the files inside the Resolume install directory? Otherwise I don't have any more hints, sorry.
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Re: Great news from the FreeFrame front!

Postby thearies on Tue May 11, 2010 01:46

it seems that in resolume 3.2 the wrapped files won´t work. the plugins get wrapped but do not work.

anyone the same problem have the same problem :( :?:

greetings thearies
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Re: Great news from the FreeFrame front!

Postby astellato on Sat Aug 28, 2010 22:22

This doesn't work with 3.2 for me either. I'm pretty skilled in OF, builds and compile fines.
Something about the new resolume doesn't recognize the wrapped plugin.
Even the icon for the wrapped package looks different than the icon for the stock plugins.
Help?
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Re: Great news from the FreeFrame front!

Postby leonida on Fri Jan 11, 2013 20:44

Hi, I am a new user
are an Italian student.
I do not understand how to properly work these effects
someone could provide instructions on how to use these plugins with Resolume?
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xcode conversion problems

Postby digitalgigalow on Tue Apr 02, 2013 23:25

going through the short tutorial, I have some questions.

1. Customize the CFFGLPluginInfo struct part, are those just instructions on the left side. where do i change the parameter, on the left, or on the right.

2. pertaining to this step: If you want to convert an existing openFrameworks app to FFGL, simply change the derivation from ofBaseApp to ofFFGLApp. I do not see where to change that.

3. I have 92 FreeFrame plugins to compile. does it matter if they are .dll files instead of .bundle files?

Thanks
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Re: Great news from the FreeFrame front!

Postby goto10 on Wed Apr 03, 2013 13:28

You're asking questions about at least two different unrelated projects in a three year old thread.

I suggest starting a new topic, clearly explaining what it is you are doing and where you are getting stuck.
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Re: Great news from the FreeFrame front!

Postby digitalgigalow on Wed Apr 03, 2013 20:53

you asked for it and now you are going to get it. 3 years and NO MAC FFGL out to for purchase. NO companies converting. A NEW detailed thread with pictures is coming. the book will come in about later today. I will pplace in the DEVELOPERS Forum.
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