Search found 30 matches

by daan.hzndnk
Sun Apr 03, 2022 16:46
Forum: News! Extra! Extra! Read all about it!
Topic: Performance Benchmarks
Replies: 99
Views: 698871

Re: Performance Benchmarks

Mac Studio (2022) M1 Max 10-core CPU w/ 24-core GPU (cheapest model EUR 2330,-) macOS Montery 12.3.1 Resolume 7.7.0 UI @ 1920x1080@75 OUTPUT @ 1920x1080@60 8k running 20 layers @ ~33 fps 8k running 13 layers @ 60 fps stable Next I would love to test with 4x 4k output, running 10 layers of 4k content...
by daan.hzndnk
Tue Jul 27, 2021 08:07
Forum: New Features
Topic: +10s transition time
Replies: 4
Views: 6062

Re: +10s transition time

Hi Grimm90, thanks for your input :D Yes sometimes this can be super handy! Its just in theater things need to be programmed very precise sometimes. But for some situations it might do the trick and I'm going to experiment just a little more with your method to see if it fits. A little background in...
by daan.hzndnk
Sun Jul 25, 2021 10:09
Forum: New Features
Topic: +10s transition time
Replies: 4
Views: 6062

Re: +10s transition time

Litte more info: really 5 minutes (300) seconds would be more than enough, but sometimes designers or directors really really want fades that long. I can assure you. In case of 5 minutes I would love to program it using OSC. However many many man times I'm using 15, 30 or 60 seconds as a transition ...
by daan.hzndnk
Sun Jul 25, 2021 10:05
Forum: New Features
Topic: +10s transition time
Replies: 4
Views: 6062

+10s transition time

Often I want clips to auto-crossfade for more than 10 seconds for use in theater. It would be great if I could use the layer transition duration for this instead of putting clips in separate layers and animating the layer opacity using OSC. It it was for me: - maximum of 3600 seconds transition time...
by daan.hzndnk
Sat Jun 26, 2021 20:26
Forum: General Chat
Topic: PosiStageNet to OSC
Replies: 3
Views: 7353

Re: PosiStageNet to OSC

I found a solution by contacting www.theimpersonalstereo.com (David Butler). He wrote a external for Max/MSP to receive Posistage.net information. It's not out in public yet but if you write him he'll send it to you. I havn't been able to test it yet, will do in the coming months if I finally get my...
by daan.hzndnk
Sat Jun 26, 2021 20:21
Forum: Hardware
Topic: New 16" Macbook Pro W 8Gb AMD Radeon Pro 5500M
Replies: 4
Views: 10366

Re: New 16" Macbook Pro W 8Gb AMD Radeon Pro 5500M

Hi! I have an iMac 2020 8-core i7 with Radeon 5500XT GPU. I don't know yet about the performance since I've been running into issues with the GPU and the HDCP handshaking resulting in a stuttering video output on all screens every 2-3 seconds. There are a lot of threads on the Apple forum about it b...
by daan.hzndnk
Fri May 07, 2021 13:57
Forum: Hardware
Topic: 14 projectors questions
Replies: 8
Views: 10616

Re: 14 projectors questions

Hi, in the past (2014) I have tested two GPU's on one machine and it failed completely, trying to run 8 outputs in total. So if that's not working your best bet is to stay on one graphics card only. There is a cheap Datapath available working on SDI. https://www.aja.com/products/ha5-4k https://www.a...
by daan.hzndnk
Mon Feb 08, 2021 22:47
Forum: General Chat
Topic: PosiStageNet to OSC
Replies: 3
Views: 7353

Re: PosiStageNet to OSC

I will :-)
by daan.hzndnk
Tue Feb 02, 2021 18:11
Forum: General Chat
Topic: PosiStageNet to OSC
Replies: 3
Views: 7353

PosiStageNet to OSC

Hello dear interested, I was wondering if any of you is known with the PosiStageNet protocol. Basically it's a protocol for network to transfer position, speed and orientation data from trackers or any other moving scenery. https://www.posistage.net/ I am working on a musical production in The Nethe...
by daan.hzndnk
Fri Jun 22, 2018 18:20
Forum: Problems? Bugs? Solutions!
Topic: 6.0.9 issues
Replies: 1
Views: 3206

6.0.9 issues

Hi all, First thank you so much for this update & the amazing Adobe exporter. It works great. Currently I'm working on a big theater production and the last 3 days (?) I've tested the new update quite intense. This are the bugs I've encountered. Right now I'm switching back to 6.0.6 so I won't b...