Search found 4 matches

by thatfunkymunki
Mon Nov 20, 2017 05:12
Forum: Developers Developers Developers
Topic: ShaderLoader plugin
Replies: 9
Views: 14724

Re: ShaderLoader plugin

Alright, thanks. Based on your advice I have the plugin appearing to run 80% properly. It loads the shader from the path stored in the registry without issue. However, when LoadShaderFile() is called on a different shader, I get a segfault in nvogl64.dll. Any clues on how to troubleshoot this? The s...
by thatfunkymunki
Mon Nov 20, 2017 00:20
Forum: Developers Developers Developers
Topic: ShaderLoader plugin
Replies: 9
Views: 14724

Re: ShaderLoader plugin

So it's definitely still defined in Freeframe.h but if you look in resolume/ffgl repo that is the only time that is referenced. None of the functions that handle parameters even touch FF_TYPE_EVENT. Are you sure that's not just dead code? I'll try submitting an issue to the original repo about 64bit...
by thatfunkymunki
Sun Nov 19, 2017 03:45
Forum: Developers Developers Developers
Topic: ShaderLoader plugin
Replies: 9
Views: 14724

Re: ShaderLoader plugin

alright, it seems that the main reason the plugin was not loading was because FF_TYPE_EVENT has been removed from the FFGL lib that resolume provides? What is the proper way to get buttons into an FFGL plugin now?
by thatfunkymunki
Sat Nov 18, 2017 09:26
Forum: Developers Developers Developers
Topic: ShaderLoader plugin
Replies: 9
Views: 14724

ShaderLoader plugin

Hello, I'm currently working on forward porting the old ShaderLoader plugin to the most recent FFGL api version and am experiencing some issues. I finally was able to get it to compile with the latest resolume/ffgl library but I can't get anything to work- the UI elements appear when I add the plugi...