yes i have a corvid 24 here that works fine on the latest drivers and windows 10.
can you get video output via the corvid in other applications?
Search found 171 matches
- Wed Mar 31, 2021 01:55
- Forum: Problems? Bugs? Solutions!
- Topic: Resolume with Aja Corvid 24
- Replies: 1
- Views: 4758
- Sat Feb 15, 2020 23:47
- Forum: General Chat
- Topic: Slice transform for PIPs (tutorial videos)
- Replies: 1
- Views: 6043
Slice transform for PIPs (tutorial videos)
Whilst Joris' feature length film is great it might be a bit long for some people. So i've made a couple of short videos showing the basics of using Slice Transform for a typical corporate video type setup.
https://www.youtube.com/watch?v=QUEobVjINL8
https://www.youtube.com/watch?v=GEIunpNRpwE ...
https://www.youtube.com/watch?v=QUEobVjINL8
https://www.youtube.com/watch?v=GEIunpNRpwE ...
- Fri Apr 12, 2019 12:15
- Forum: Developers Developers Developers
- Topic: FFGL Empty Plugin example
- Replies: 3
- Views: 11839
FFGL Empty Plugin example
Hi
Does anyone have an example (ideally an xcode project) which makes a FFGL plugin with a couple of parameters? I don't need / want it to do any image processing. I just want an empty plugin i can look at that compiles for 64bit resolume.
(i'm *really* not a C++ developer by any stretch of the ...
Does anyone have an example (ideally an xcode project) which makes a FFGL plugin with a couple of parameters? I don't need / want it to do any image processing. I just want an empty plugin i can look at that compiles for 64bit resolume.
(i'm *really* not a C++ developer by any stretch of the ...
- Fri Dec 07, 2018 00:53
- Forum: Developers Developers Developers
- Topic: Processing OSC NYE Countdown...
- Replies: 10
- Views: 86110
Re: Processing OSC NYE Countdown...
No worries, and thanks for the thanks ;)
Really I hope this demonstrates how OSC opens up options in Resolume and that this inspires people to create their own solutions to get more out of the application. I've personally found that controlling Resolume from Processing has been a good introduction ...
Really I hope this demonstrates how OSC opens up options in Resolume and that this inspires people to create their own solutions to get more out of the application. I've personally found that controlling Resolume from Processing has been a good introduction ...
- Thu Dec 06, 2018 18:42
- Forum: Developers Developers Developers
- Topic: Processing OSC NYE Countdown...
- Replies: 10
- Views: 86110
Re: Processing OSC NYE Countdown...
Oh and if anyone actually uses this I'd love to see a video of it in action!
- Thu Dec 06, 2018 18:39
- Forum: Developers Developers Developers
- Topic: Processing OSC NYE Countdown...
- Replies: 10
- Views: 86110
Re: Processing OSC NYE Countdown...
Updated for 2019 because well it's a new year, it's a new dawn, it's a new day and i'm feeling like Resolume changed the OSC addresses...
download 2018/19 version from https://drive.google.com/file/d/1PGZZJbPajski3azbD0hlspJ5DlgutR_v/view?usp=sharing
Nerds will see how rubbish my code is below ...
download 2018/19 version from https://drive.google.com/file/d/1PGZZJbPajski3azbD0hlspJ5DlgutR_v/view?usp=sharing
Nerds will see how rubbish my code is below ...
- Thu Dec 06, 2018 17:52
- Forum: Developers Developers Developers
- Topic: Securing Media with a Dongle!
- Replies: 5
- Views: 24014
Re: Securing Media with a Dongle!
I can very much see the purpose of this.
I'd suggest that you might branch HAP and make a dongle version of that. Hopefully it would be possible to maintain compatibility with the broad range of apps which support HAP then.
it's a good idea
I'd suggest that you might branch HAP and make a dongle version of that. Hopefully it would be possible to maintain compatibility with the broad range of apps which support HAP then.
it's a good idea

- Sun May 20, 2018 16:50
- Forum: Developers Developers Developers
- Topic: Lemur OSC Arena6 Template
- Replies: 17
- Views: 43177
Re: Lemur OSC Arena6 Template
/composition/video/effects/screenlayertransform/effect/scaling
OSCType Tag:
Int 0 through 3
these kind of int addresses are an index to each setting.
Fill =0
Fit =1
Stretch =2
Mask =3
So to select the mask mode you send a 3 to /composition/video/effects/screenlayertransform/effect/scaling
OSCType Tag:
Int 0 through 3
these kind of int addresses are an index to each setting.
Fill =0
Fit =1
Stretch =2
Mask =3
So to select the mask mode you send a 3 to /composition/video/effects/screenlayertransform/effect/scaling
- Sun May 13, 2018 21:23
- Forum: New Features
- Topic: BPM Synced randomness
- Replies: 3
- Views: 8408
Re: BPM Synced randomness
Yes this would be amazing- something I’ve wanted for years
- Sun Apr 08, 2018 21:01
- Forum: Developers Developers Developers
- Topic: Text data over OSC
- Replies: 25
- Views: 48072
Re: Text data over OSC
you have to ask for names..
send a string consisting of "?" to the name address and it will return the current name to you.
send a string consisting of "?" to the name address and it will return the current name to you.