Search found 118 matches

by yochee
Wed Sep 20, 2023 12:39
Forum: Wire Wire, Pants on Fire!
Topic: round corner
Replies: 4
Views: 24089

Re: round corner

btw a little feature request for the "round"-node. for now the round node rounds the corners of a slice to the outside. but i think it should be into the inside, because otherwise the rounded corners would be outside of the visible area of a slice in the projection. use case for round woul...
by yochee
Wed Sep 20, 2023 11:52
Forum: Wire Wire, Pants on Fire!
Topic: round corner
Replies: 4
Views: 24089

Re: round corner

Maybe using a few circles [different x/y translations] as a Mask sources? ..can you explain a bit further, what you mean by that? for now I only have the logo with sharp corners that should be transitioned to rounded corners. The "round" node in wire does exactly what I need but only to s...
by yochee
Mon Sep 18, 2023 13:26
Forum: Wire Wire, Pants on Fire!
Topic: round corner
Replies: 4
Views: 24089

round corner

Hi there, long time no see :D I currently need an effect to round a corner shape, basically something like this https://www.youtube.com/watch?v=EmNBF5ve18w in realtime The source graphic to be rounded (or say "simplified") will be an image file maybe png with a more a less complicated shap...
by yochee
Sat Aug 22, 2020 11:51
Forum: New Features
Topic: Shaper - Star shape
Replies: 4
Views: 9889

Shaper - Star shape

Star shape in Shaper?

just a basic star like here, with n edges
https://www.youtube.com/watch?v=-qlHNSnTSa8
by yochee
Tue Aug 18, 2020 18:47
Forum: New Features
Topic: add alpha transparency in Alley
Replies: 3
Views: 7962

add alpha transparency in Alley

Would be rad to have the possibility to add transparency to black/white/color-areas in Alley.
Maybe by adding optional Auto Mask FFGL plugin to Alley.
by yochee
Tue Jul 09, 2019 12:55
Forum: New Features
Topic: FFGL 2.0 backwards compatibility
Replies: 3
Views: 7855

FFGL 2.0 backwards compatibility

hello, as we already lost all the 32bit plugins on the 5/6 update and now with the 6/7 update, it seems like we have to start all over once again. This is kinda frustrating, and as all my current work is based upon shader plugins that I've created, which is why for now I am hesitating to upgrade. I'...
by yochee
Wed Jul 03, 2019 01:36
Forum: News! Extra! Extra! Read all about it!
Topic: Resolume Avenue and Arena 7 Available Now!!!
Replies: 19
Views: 64483

Re: Resolume Avenue and Arena 7 Available Now!!!

so the new plugins that have been developed since the 32to64 upgrade can't be used anymore?? I have so many plugins that I no more have the code of :? isn't there a way to make ffgl2.0 backwards compatible to OpenGL 3 or whatever ffgl1.6 was using? so that we still can use our (now old) new plugins....
by yochee
Tue Feb 26, 2019 14:54
Forum: Problems? Bugs? Solutions!
Topic: dont see my language letters in resolume..
Replies: 4
Views: 9991

Re: dont see my language letters in resolume..

ok, Title Animator effect will display blocks in the GUI and the correct letters on screen if a hebrew font is chosen. Yay.
So it's a bit complicated to write in the GUI, but works with copy/paste
by yochee
Tue Feb 26, 2019 14:04
Forum: Problems? Bugs? Solutions!
Topic: dont see my language letters in resolume..
Replies: 4
Views: 9991

Re: dont see my language letters in resolume..

However I have the same problem with Text Animator in Resolume 6. Hebrew characters work well in Word with Arial, but when copy pasting the words into R& its only showing some squares.

Does Resolume 6 support the full unicode set and hebrew characters?
by yochee
Tue Feb 26, 2019 14:03
Forum: Problems? Bugs? Solutions!
Topic: dont see my language letters in resolume..
Replies: 4
Views: 9991

Re: dont see my language letters in resolume..

you can open your flash in file in the browser (firefox etc), as long as the characters are displayed in there it should also work when playing the flash file in Resolume 2.41 :D