Search found 36 matches

by dep
Mon Feb 24, 2020 11:41
Forum: Problems? Bugs? Solutions!
Topic: Spout receive problems
Replies: 1
Views: 2668

Spout receive problems

Hi all, I am trying to send a texture through Spout from vvvv. This has worked perfectly in the past. Now, however, it does not! When I direct my texture to the Spout sender in vvvv, I get the corresponding Spout source in Resolume under the Sources tab. But, when I drag it to a deck and assign it t...
by dep
Mon Feb 24, 2020 11:18
Forum: Problems? Bugs? Solutions!
Topic: OSC Controllers Windows
Replies: 3
Views: 5531

Re: OSC Controllers Windows

I have used vvvv as an OSC bridge, before. Actually, I also used a Wiimote, then translated into another application. You can probably achieve your goals with vvvv as a mediator. I do not know how you are connecting the Guitar Hero guitar, but at least Wiimote to OSC control of Resolume is absolutel...
by dep
Mon Jan 07, 2019 21:34
Forum: Problems? Bugs? Solutions!
Topic: Unable to convert file in Alley
Replies: 11
Views: 13184

Re: Unable to convert file in Alley

In Windows your file looks like a 46 minutes file for me, but plays blank, and converts fine to 1 frames DXV. I guess the virtualdub action messed up things a bit. It's also possible that the audio of the original file is what causes the issue, so if you can please send it to us. Sent you a PM. I h...
by dep
Fri Jan 04, 2019 21:35
Forum: Problems? Bugs? Solutions!
Topic: Unable to convert file in Alley
Replies: 11
Views: 13184

Re: Unable to convert file in Alley

Here is a link to a file created using Direct Stream Copy in VirtualDub. It contains a single frame from the source file, and still won't open in Alley: https://www.dropbox.com/s/7i7fp9tw9v2rn ... 3.avi?dl=0
by dep
Tue Nov 13, 2018 17:58
Forum: Problems? Bugs? Solutions!
Topic: Unable to convert file in Alley
Replies: 11
Views: 13184

Re: Unable to convert file in Alley

Have you tried uninstalling Resolume and doing a fresh install? No, but this is a fresh install, and is the first time I am trying to use Alley. I did try updating Alley, but the problem persisted. Alley is now version 2.0.0.1444. Could you post a screenshot of the codec info from VLC? Codec: Packe...
by dep
Sun Nov 11, 2018 17:27
Forum: Problems? Bugs? Solutions!
Topic: Unable to convert file in Alley
Replies: 11
Views: 13184

Re: Unable to convert file in Alley

Oaktown wrote: Sun Nov 11, 2018 16:48 Can you share your file?
Not very easily, as it's 110 GB.
by dep
Sun Nov 11, 2018 13:50
Forum: General Chat
Topic: How DO you use Displace? One clip displacing another?
Replies: 3
Views: 5311

Re: How DO you use Displace? One clip displacing another?

You can not currently do this in Resolume. I imagine it would be possible to create a mixer for such a purpose, the only effect type in Resolume that can take two video sources as input; the current Displace mixer seems to be a different effect to what you have in mind. However, it is much easier to...
by dep
Sun Nov 11, 2018 13:30
Forum: Problems? Bugs? Solutions!
Topic: Unable to convert file in Alley
Replies: 11
Views: 13184

Unable to convert file in Alley

Hi, I am trying to convert an uncompressed avi file to DXV in Resolume Alley. However, after opening the file, Alley's View pane says "Failed to load media file". Since I can't seem to attach .txt files to a post on the forums, here is the log . I think the relevant part is the last lines:...
by dep
Thu Apr 26, 2018 15:06
Forum: Developers Developers Developers
Topic: FFGL Mixers in Resolume 6
Replies: 10
Views: 19900

Re: FFGL Mixers in Resolume 6

Joris wrote:You'll need to multiply your texture coordinates with the max texture coordinates. You can get those via GetMaxGLTexCoords.
Yup, that was it. Thanks!
The final plugins are now in the Github repo.
by dep
Sat Apr 21, 2018 18:56
Forum: Developers Developers Developers
Topic: FFGL Mixers in Resolume 6
Replies: 10
Views: 19900

Re: FFGL Mixers in Resolume 6

Well, I have the mixer done now, you can see it in the Github... but, there's one bug left to iron out: for some reason, the quad I'm rendering does not entirely fill the screen. I'm looking at the Gradients example from the Resolume Github repo, and the coordinates seem to be the same as what I'm u...