Search found 47 matches

by pleasuretek
Sat Nov 26, 2011 23:37
Forum: Hardware
Topic: Resolume Developers Platform Specs.
Replies: 2
Views: 7030

Re: Resolume Developers Platform Specs.

There are so many variables there, and really software environment (not dev environment, but for performance) is every bit as important. As for stable, if you build your own PC, make sure everything matches... not just overall RAM speed and type, but timings (if you really want stable most mobos hav...
by pleasuretek
Thu Nov 10, 2011 22:25
Forum: New Features
Topic: cube transition modification
Replies: 0
Views: 3464

cube transition modification

the cube transition is good and all... but if trying to use the cube transition on mapped objects (in this case simple 3ft wide columns) then when the cube scales back it takes the mapped video off of the column it was on. I wish it would work so that Resolume 4 could create a spinning cube effect a...
by pleasuretek
Thu Nov 10, 2011 22:17
Forum: Problems? Bugs? Solutions!
Topic: DXV thumbnails in windows
Replies: 3
Views: 7662

Re: DXV thumbnails in windows

thanks, it works. I can't see them in explorer, but I can browse and reorganize using this program. Thanks
by pleasuretek
Wed Nov 09, 2011 21:28
Forum: Problems? Bugs? Solutions!
Topic: DXV thumbnails in windows
Replies: 3
Views: 7662

DXV thumbnails in windows

I am looking for help in making my DXV encoded footage show a thumbnail in Windows. Its really hard to organize clips when I cant see them. I see DXV thumbnails in resolume fine, and the files play fine.. My issue is with windows (7 x64), most .mov files I can see thumbnails for (I have gone into re...
by pleasuretek
Wed Nov 09, 2011 06:33
Forum: Problems? Bugs? Solutions!
Topic: 2 Video Card Edge Blanding
Replies: 5
Views: 6692

Re: 2 Video Card Edge Blanding

can't the ATI HD6990s with eyefiniti do 5 desktops a piece (3 out of the box, and two more with active display port adapters)?

Please post back a few results with performance of that system. Sounds super cool
by pleasuretek
Sat Nov 06, 2010 23:26
Forum: New Features
Topic: trigger clip when done
Replies: 5
Views: 8432

Re: trigger clip when done

Use the forum's search if you want to know. I did search (google and resolume search) for about 5 minutes before I posted. Since I couldn't find anything using the search string terms I used to describe the problem, I thought I would put my ideas up before I left my house for a 'gig'. I was preppin...
by pleasuretek
Sat Nov 06, 2010 00:11
Forum: New Features
Topic: trigger clip when done
Replies: 5
Views: 8432

trigger clip when done

I have some long samples and captured compositions that I have saved over the years to make some nights/ parts of the night easier. A function that I think would be really useful, is to be able to trigger another clip when active clip is done (as an option on play once). It would make a useful and i...
by pleasuretek
Thu Jun 10, 2010 00:07
Forum: Problems? Bugs? Solutions!
Topic: fugStream
Replies: 11
Views: 14008

Re: fugStream

really? no one has tried out the new fugStream FFGL plugins?
by pleasuretek
Wed May 26, 2010 20:04
Forum: Problems? Bugs? Solutions!
Topic: wave warp plugin issue
Replies: 15
Views: 17969

Re: wave warp plugin issue

A) just to let everyone know, DEP fixxed the issue. waveWarp works perfect now. They will be distributing the new .dll sometime (that's not my job) B) TwitchDoktor: PDX mutha Muggzu, Do I know you in real life or do we need to chill sometime soon? Actually if I do know you then we probably need to c...
by pleasuretek
Mon May 24, 2010 18:19
Forum: Problems? Bugs? Solutions!
Topic: wave warp plugin issue
Replies: 15
Views: 17969

Re: wave warp plugin issue

DEP::I think it might be a ATI driver issue, as both machines with nVidia cards run just like you report (add 20,xxxK and stay there, can run all night). As soon as I run the exact same configuration on an ATI card the memory leak shows and resolume will crash in about 20minutes. This issue still pe...