Search found 355 matches

by francoe
Thu Jan 29, 2015 01:49
Forum: Developers Developers Developers
Topic: FreeframeGL ShaderLoader
Replies: 62
Views: 42764

Re: FreeframeGL ShaderLoader

Joris, about the layer underneath as second texture. Can you explain a little bit how the fx clips works? I mean, when you load an fx as clip gives you the ability of setting up what will be affected (comp, layer1, layers 2, etc). I'm aware that in certain comps-sittuations have an unexpected behavi...
by francoe
Tue Jan 27, 2015 05:02
Forum: Developers Developers Developers
Topic: FreeframeGL ShaderLoader
Replies: 62
Views: 42764

Re: FreeframeGL ShaderLoader

Drakzers, you're right. I missed that 'iResolution' refers to a shader value, cause I'm new on this. Now with two days of learning some basics I undestand you :D Lynn, is all good. I've replaced the defines by variables, and found iMouse and inputColour (now you can laugh of me!) Needs more? In the ...
by francoe
Mon Jan 26, 2015 01:46
Forum: Developers Developers Developers
Topic: FreeframeGL ShaderLoader
Replies: 62
Views: 42764

Re: FreeframeGL ShaderLoader

Yes, I've spended last night playing with. Replaced strdup by _strdup, and sprintf by sprintf_s anywhere to stop the warnings. Right now I don't know what's allowed or what's not. I have some shaders compiled succesfully, taking in consideration I can't write a shader from scratch! Sandbox use to wo...
by francoe
Sun Jan 25, 2015 09:07
Forum: Developers Developers Developers
Topic: FreeframeGL ShaderLoader
Replies: 62
Views: 42764

Re: FreeframeGL ShaderLoader

Lynn, this is awesome. I have some troubles compiling some shaders right now (strdup and stringify), but allready have a succesfully plugin to play with. :D
by francoe
Mon Jan 19, 2015 21:09
Forum: Developers Developers Developers
Topic: FreeframeGL ShaderLoader
Replies: 62
Views: 42764

Re: FreeframeGL ShaderLoader

Drazkers, stick it to the comp resolution as only option is not ideal either. Sometimes you can play dxv clips at high fps on a 1080 comp, but have no power to move a shader. Don't need to set up 'iresolutions' if shaderLoader take the comp res at default. But why not have the ability of change it w...
by francoe
Fri Jan 16, 2015 00:38
Forum: Developers Developers Developers
Topic: FreeframeGL ShaderLoader
Replies: 62
Views: 42764

Re: FreeframeGL ShaderLoader

Love it!!
by francoe
Thu Jan 15, 2015 07:22
Forum: Hardware
Topic: AKAI APC 40 and Resolume Avenue
Replies: 83
Views: 219350

Re: AKAI APC 40 and Resolume Avenue

Hi. I'm new with this old guy. I'm reading this threat, but all said seems to be old too, since resolume is able to send some kind of data replication through midi out. Is that right? I was messing around with bome and those config files, but can't give me real feedback and ended up with random blin...
by francoe
Fri Dec 12, 2014 10:21
Forum: Developers Developers Developers
Topic: 2VJ. Your wish list at new year eve.
Replies: 7
Views: 3821

Re: 2VJ. Your wish list at new year eve.

I wish a pretty simple thing :mrgreen: A source plugin to properly stream h264-mp4 files to resolume. If you need to mix classic songs clips all night, you can't transcode thousands of 720 musicvideos to dxv just for a play; Or when the client gives you a pair of 10 minutes files on the fly, etc. Yo...
by francoe
Wed Nov 12, 2014 08:26
Forum: Developers Developers Developers
Topic: NEW FFGL Source Plugin - StrobSine
Replies: 10
Views: 9870

Re: NEW FFGL Source Plugin - StrobSine

Playing on 2 layers + some effects.
phpBB [video]
by francoe
Wed Nov 12, 2014 06:58
Forum: Developers Developers Developers
Topic: NEW FFGL Source Plugin - StrobSine
Replies: 10
Views: 9870

Re: NEW FFGL Source Plugin - StrobSine

Oh, very nice plugin. I will try it right now and record some play.