Slice info in Wire only contains information about the input slices, currently you can't get information of output slice transformation from within Wire.
Audio input in its current implementation is only for FFT parameter animation and SMPTE audio timecode, you can not record audio inputs or send that to your audio output device. This can only happen for audio from files played from within Resolume, like .wav-files or video clips with an audio track.
The resolution in the patch panel does only define at what resolution this patch runs in Wire. If loaded as a plugin with Arena or Avenue then indeed the resolution will be set by the host, some nodes can also have a different specific resolution set in the node. Setting the resolution in the patch ...
Looks related to viewtopic.php?t=22600, for some users it helped to set the power management mode to "Prefer Maximum Performance" in Nvidia settings, there is also an older driver version mentioned in that thread that seems to fix the problem for most users.