from my understanding, no. You just have to connect 3x 4k monitors to test it. Its handy if you have a studio or office where you have some monitors with different resolutions available. Thats why i installed 2x Full hd monitors and 1x 4K monitor. Because the average jobs i do are 1x 4K and 1x Full ...
without plugins i would probably do 1 to 2 layers for screen 1 and 1 to 2 layers for screen 2. Edit: Or use slice transform on all the content layers, map a layer selector, map the screens, so i can switch each layer. Or use Layer routers. With plugins like mapper or stageflow i would make 3 looks (...
No this is just for the gpu usage and vram usage. You'll lose the gpu usage counter and the vram usage is now queried from extensions which may or may not be provided by the OpenGL driver. The cpu and ram usage counters are provided by Windows so their precision is unaffected. oke! thanks for the i...
Just a short update, we've narrowed this down to be caused by nvidia's api, which we are using to get gpu usage and vram usage. In 7.1.1 we'll be disabling this api usage. We've ran several tests (some running 5 days) and the problem no longer shows up :). As a downside it will mean that the gpu ha...
This 'only' affects windows machines with nvidia GPU-s as far as we know, so if you're on mac, or using AMD, you should be good. I've said two times here, having this issue on plain macbook pro :? Please, if you have the problem with a MBP. Try to force the problem, force a crash and note what you ...
Is the stutter there when you start resolume? Because there is another post about a stutter what start after some time than after that resolume crashes. Don’t know if that is your problem but...
Good to see this is still up and running, although I have a very quiet month I did had the stuttering 1,5 week ago working the the weekend on 2 gala nights, the first wasn't so much a problem, but the second, the Sunday was. Now I abuse arena pretty good, 14 layers, audio, chaser, tiler everything,...
@Menno , i mailed you some crash reports this weekend from the problem, what im doing is: Let a clip run for some time. After a time, Switch Clip. No Crash --> Switch deck. No crash --> switch deck + other clip. No Crash --> let it run for longer. I'm 100% getting crashes from this. I'm not doing an...
Cant be HQ-DXV, I only have NQ dxv on my server and still crashing. I have some NQ dxv with audio on 1 single deck, rest is NQ dxv (all other decks).
nickbeardo wrote: ↑Thu Jan 16, 2020 15:12
i ended up re rendering all clips at standard quality on the job last week and it was fine after that - could HQ clips be a cause?