Search found 1194 matches

by edwin
Tue Dec 07, 2021 20:55
Forum: General Chat
Topic: Top 5 Outdoor Laser Levels for Carpenters
Replies: 2
Views: 3136

Re: How to duplicate effects?

Or hold down the 'option' or 'alt' key during D&D, you'll make a copy of the effect.
by edwin
Wed Dec 01, 2021 19:58
Forum: New Features
Topic: "Blind" mode or Freeze Frame
Replies: 7
Views: 5528

Re: "Blind" mode or Freeze Frame

We also have the 'Freeze' effect, the 'Frozen Solid' parameter can be toggled to Freeze the image.
by edwin
Sat Oct 23, 2021 15:02
Forum: Developers Developers Developers
Topic: (snowy) effect help
Replies: 3
Views: 15837

Re: (snowy) effect help

The Snowy effect is indeed quite a custom one. I made it years ago as a Christmas Present, it was still a FFGL plug-in at that point. Because it turned out to be quite popular we made it a built-in effect. It performs an edge detect and downloads that image from the GPU to CPU, the snow particles ar...
by edwin
Sat Oct 23, 2021 09:40
Forum: Hardware
Topic: Native support new Apple M1 Max chips
Replies: 38
Views: 66514

Re: Native support new Apple M1 Max chips

We are almost there regarding the ARM build of our products. We have test builds running and it looks promising, but we will only release it when we think it is ready. The new Apple M1 Max sure looks promising and fast, it also has ProRes encoding/decoding chips and that is also a great plus. Rest a...
by edwin
Sat Oct 16, 2021 14:43
Forum: New Features
Topic: DXV Preview's on Finder Mac " When... "
Replies: 7
Views: 6160

Re: DXV Preview's on Finder Mac " When... "

Yes previews for DXV on the Mac, ohh and just directly export from to DXV from Quicktime.... Hmm wait, there was a time that just worked out of the box. Then Apple decided having 3rd party Codecs was a security issue, so our DXV Quicktime codec stopped working. We then took the time to create a quic...
by edwin
Fri Jun 25, 2021 07:17
Forum: Problems? Bugs? Solutions!
Topic: Arena 6.1.3 crash on BigSur
Replies: 14
Views: 19438

Re: Arena 6.1.3 crash on BigSur

Dear @resolumejunkie, I think it's time for me to step in. I would like to ask you to stop making assumptions and listen what we have to say. We are working towards native ARM support, but as you can imagine we have quite a large codebase it takes time to make sure it is ready to run on an ARM chip....
by edwin
Wed Jun 23, 2021 20:55
Forum: Problems? Bugs? Solutions!
Topic: Recursion Effect in Wire
Replies: 7
Views: 7399

Re: Recursion Effect in Wire

@arvol, if you use 'Copy for Sharing' in Wire and paste it here the forum will pick that up and show the nice buttons. We are looking at a Slack plug-in for this as well.
by edwin
Wed Jun 23, 2021 19:28
Forum: Problems? Bugs? Solutions!
Topic: Recursion Effect in Wire
Replies: 7
Views: 7399

Re: Recursion Effect in Wire

@idrajit Basically you just need a list of Textures and feed it to a Transform effect, use the Transform effect to position your individual Textures. This list of Textures can of course all the be same Texture but in the video you see they use a Delay. We have a Delay node in Wire, it only allows on...
by edwin
Tue Jun 15, 2021 18:22
Forum: News! Extra! Extra! Read all about it!
Topic: Welcome to Wire!
Replies: 27
Views: 89994

Re: Welcome to Wire!

Would it be possible to add VS code as the default editor for shaders, the current Wire text editor has no view options, on a 4K screen its really small We were just discussing this today as creating a full-blown shader editor is quite a task on itself. Utilising an editor like VS Code will be very...
by edwin
Wed Dec 02, 2020 12:31
Forum: New Features
Topic: Enable Alley to work like Finder
Replies: 8
Views: 12646

Re: Enable Alley to work like Finder

We had a Quicklook plugin (the plug-in system for OSX that allows you to provide thumbnails for your own file formats) for this especially made at the moment Apple dropped Quicktime support, before they dropped Quicktime support the thumbnails and even a proper playing preview worked fine. This Quic...