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New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Thu Mar 06, 2014 14:26
by Joris


Suddenly FFGL effects are popping up left and right. From Oleg Potiy comes this wonderful triangle blend mode. Guaranteed to get your visual sets certified by the international hipster community, ready for posting as gifs on Tumblr.

Because we were into triangles before everybody else heard about them.



Oleg explains the idea behind the plugin:
The mixer concept was taken from vj Eps (Vadim Epstein, in[visible] studio, http://vimeo.com/63057090). This video was made with his own vj-machine powered by VVVV environment. I thought it would be nice to get the same functionality in Resolume. Since I’m slightly familiar with OpenGL/CPP programming I’ve coded this pattern into FFGL-mixer and released source code and binary on GitHub. Nothing more, really :)
Besides being modest, Oleg used to be an active veejay for 5 years (2006 - 2011) and took part in Kazantip fest in 2008-2009 as part of the Russian vj-crew. He still perform once or twice in a season, but happily for us nowadays he's now concentrating on how things can be turned into software.

Part of his future plans involve more FFGL goodness: he wants to make the geometry in the FFGLTriangleMX user configurable. Also he's planning another effect that takes an input image as geometry profile and extrudes this profile along the depth axis.

But I'm sure he will have to deal with your cries of injustice first, because this plugin is PC only for now.

Read more about the TriangleMX plugin here: http://github.com/OlegPotiy/FFGLTriangleMX or get the direct download from here: http://github.com/OlegPotiy/FFGLTriangl ... aster/Bins

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Thu Mar 06, 2014 15:34
by craftycurate
Look forward to trying this ... unfortunately, the ZIP seems to be corrupted and doesn't unzip. Have tried a couple of times.

Also, where can I find out about these other FFGL plugins which are popping up?

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Thu Mar 06, 2014 22:33
by oleg.potiy
Hello!

Looks like some GitHub download problem. I've posted gzipped and rared versions: https://github.com/OlegPotiy/FFGLTriang ... aster/Bins

Here (https://github.com/OlegPotiy/FFGLTriang ... aster/Docs) you can find a brief concept explanation and usage example.

Anyway, I'll do my best to inform Resolume community about further updates.

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Fri Mar 07, 2014 10:04
by daxx
Is it possible that the plugin is only working for Windows machines? Working on mac and can't get it to work.

Would love to try it tonight :).

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Fri Mar 07, 2014 10:18
by Joris
Joris wrote:But I'm sure he will have to deal with your cries of injustice first, because this plugin is PC only for now.

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Fri Mar 07, 2014 10:21
by daxx
Whoops :)

tnx!

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Fri Mar 07, 2014 18:22
by dirtyjohn_lv
This is fun. The volume render is interesting too. Waiting for that!

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Sun Mar 09, 2014 02:29
by TCO
Hi , the link to rar and zip file is dead/corrupt. can you please re-load.

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Tue Mar 11, 2014 10:58
by Joris
I don't know how well Oleg follows these forums, it's probably best to contact him directly via the contact address on the github: https://github.com/OlegPotiy

Re: New FFGLTriangleMX Blend Mode from Oleg Potiy

Posted: Thu Mar 13, 2014 11:11
by oleg.potiy
Please, use this Google shared folder in any "cases of GitHub-emergency"(should be accessible for everyone): https://drive.google.com/folderview?id= ... lRzNU9Ib1k