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Re: World wide FFGL plugins list

Posted: Wed Feb 21, 2018 12:37
by yochee

Re: World wide FFGL plugins list

Posted: Thu Feb 22, 2018 10:25
by Joris
Nice one. Updated the list!

Re: World wide FFGL plugins list

Posted: Mon Feb 18, 2019 20:07
by gpvillamil
How about the 360 VJ plugins?

https://github.com/DanielArnett/360-VJ

I use these quite a bit, works really well with footage from a Ricoh Theta camera or similar

Re: World wide FFGL plugins list

Posted: Thu Jun 06, 2019 19:45
by Joris
As a reminder:
This is not the place to discuss problems with these plugins. For support, you will have to contact the developer of the plugin directly. This is not the place to discuss FFGL development, there's a separate board for that.

Re: World wide FFGL plugins list

Posted: Tue Jun 25, 2019 13:05
by Amid
FreeFrame GL (FFGL) plugins
to boost your Fulldome VJ set

http://www.fulldomevjs.com/fdvj/

Re: World wide FFGL plugins list

Posted: Wed Jul 03, 2019 04:57
by rsodre
Amid wrote: Tue Jun 25, 2019 13:05 FreeFrame GL (FFGL) plugins
to boost your Fulldome VJ set
http://www.fulldomevjs.com/fdvj/
FDVJ beta for Resolume 7 is released!
Will be compatible with the new slider values soon...

Re: World wide FFGL plugins list

Posted: Tue Aug 13, 2019 19:54
by dradutu
i updated the fisheye correction plugin to work with v7
you can find it here
plugins for v5 and v6 are also included in the archive

VFX ArtShop Plugin Bugs

Posted: Thu Jan 16, 2020 19:20
by urbanshaman
Has anyone out there had issues with plugins from VFX Art Shop?
The two plugins that have issues are Circledistort2 and NSGeometric. They do not work properly for Res 5 and 6. These plugins do not load correctly every time resolume opens. Sometimes they do not work at all, sometimes speed parameter does not work, and so on. Only fix (if plugin is applied to clip) is to copy and paste the clip untill the plugin loads correctly. This is a huge hassle.
Myself and two other friends have been in contact with the developer trying to get him to fix these issues. He says he has been working on them but we have not seem any updates and have stopped hearing back from him.