I think you misundestood memory management. Who cares about a large memory address allocation when your load don't rise up the 32bit limit?Luxcollective wrote: Since it isn't mentioned I presume Windows version is still not 64 bit? Would love to not have to walk on egg shells with the application memory limits of 32bit.
Playing right now 5 layers 1080, 250 dxv clips on random pilot mode, 20 filters applied: using 370mb memory.