Zoltán wrote: ↑Fri Jun 04, 2021 10:40
is there any possibility to use metal instead openGL?
Not without rewriting the whole rendering engine I'm afraid.
I am not mad. I have only know about Resolume for less than a year and am not your typical VJ customer. But, I must say that I feel 2020-2022 is probably going to be remembered as a time of wasted opportunity for this software. A time period in which many video artists were out of work, and there was, from the perspective of the customer base, plenty of time available to rewrite the rendering engine to work natively on Metal (or Vulkan), yet nothing of the sort happened. Instead, Wire was released. Incremental revenue rather than enhancements to the existing primary product line. I fear that someday, someone else will get a crazy idea to make software for the VJ community that runs natively on the world's best performing low-power silicon, from Apple. I saw it happen with LumaFusion on iOS. It runs rings around PCs and sips power all day long. It already outperforms Resolume on the M1. Many times over, in fact. Layers, composites, resolution, and framerate. Native graphics APIs are where it's at.
Please come to your senses. Your product feels like it is on life-support, I am afraid.