Camera Source Crashes
Posted: Thu Jul 10, 2014 06:50
Hey All,
I am having some issues with Resolume crashing, and I suspect that it has to do with the number of camera sources I am loading into the project. I am wondering if there is a limit to either how many camera sources that can be used in one composition, or how many times a particular camera source can be copied? As of now I am running a black magic pocket cam into a black magic intensity pro via HDMI, and into a new 2014 mac pro tower via thunderbolt.(tower specs... OSX 10.9.3, 3.5Ghz 6core, 32 GB DDR3, AMD FirePro D700 6144 MB) The live video is 1080 24p.
I am building a project with a lot of live chroma keying, in which backgrounds are changing frequently. I am using the columns as "GO" buttons, and copying the settings of the camera source from column to column, allowing for seamless changing, but it seems that after triggering about 10 columns in a row with the same camera settings, Resolume begins to get buggy, and then eventually crashes. I am wondering if there is a more efficient way to build this function in my project?
I am also wondering if it has anything to do with the duration setting on each camera. To be honest, I don't quite understand what that number (5000) is referring to, or if there is a way to make the camera's less processing heavy, while maintaining resolution? Can someone explain how to properly use that setting?
Any advice on this matter would be very welcomed.
Thanks!
I am having some issues with Resolume crashing, and I suspect that it has to do with the number of camera sources I am loading into the project. I am wondering if there is a limit to either how many camera sources that can be used in one composition, or how many times a particular camera source can be copied? As of now I am running a black magic pocket cam into a black magic intensity pro via HDMI, and into a new 2014 mac pro tower via thunderbolt.(tower specs... OSX 10.9.3, 3.5Ghz 6core, 32 GB DDR3, AMD FirePro D700 6144 MB) The live video is 1080 24p.
I am building a project with a lot of live chroma keying, in which backgrounds are changing frequently. I am using the columns as "GO" buttons, and copying the settings of the camera source from column to column, allowing for seamless changing, but it seems that after triggering about 10 columns in a row with the same camera settings, Resolume begins to get buggy, and then eventually crashes. I am wondering if there is a more efficient way to build this function in my project?
I am also wondering if it has anything to do with the duration setting on each camera. To be honest, I don't quite understand what that number (5000) is referring to, or if there is a way to make the camera's less processing heavy, while maintaining resolution? Can someone explain how to properly use that setting?
Any advice on this matter would be very welcomed.
Thanks!