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How to use Kinect 1 in Resolume as Video Cam

Posted: Wed Oct 21, 2015 15:23
by JanB
Hello;

I'm student in art school and I use kinect for my work.

I'm on Windows 8 and Resolume Arena 4
I want to use Kinect in Resolume as a Directshow Capture Devices ( like a Webcam ).
I have try to use OpenNi Virtual Camera ( with Kinect enabled ) in Resolume but it does'nt work; always on a black screen.
I have try Spout too but I think I don't know how to work Spout as well.

How can I do that ?

Re: How to use Kinect 1 in Resolume as Video Cam

Posted: Wed Oct 21, 2015 15:53
by Zoltán
a simple Processing sketch with SimpleOpenNi and spout should do that.
the openNi package has example sketches, you only need to integrate a spout example into one of them.

Re: How to use Kinect 1 in Resolume as Video Cam

Posted: Wed Oct 21, 2015 18:58
by JanB
Ok: And how can I integrate a spout in an OpenNi sketch ? with Processing ?
Where can I find a good tutorial on that; I searched on Google but nothing of concrete..

Re: How to use Kinect 1 in Resolume as Video Cam

Posted: Fri Oct 23, 2015 19:47
by Zoltán
the simplest way would be to look at the spout example sender, and the OpenNi example project into it.
Do the openNi imports in the spout example sender, declare variables, init them, then in the draw method draw the kinect video image, then send spout texture.

both example sketches are explained with comments.

Re: How to use Kinect 1 in Resolume as Video Cam

Posted: Tue Jan 26, 2016 23:55
by MkUltra