sachismo wrote:This is completely workable at the moment, but obviously not ideal to have to run your main screen at a scaled resolution. Looks like there must still be some development work to be done on negotiating the windows scaling on all systems. Hopefully some future versions will fix this.
That's purely down to small (11''-15'') screens having stupidly high DPI count. Yes, it looks nice, but it's really not very practical. This is less of an issue with Apple products, as either they render everything from vectors with a different scale for each screen or they simply use a different set of images depending on which screen resolution and size combination you have. (purely speculation).
Obviously you can't do this for windows as there is such a broader range of resolutions, sizes, aspect ratios and DPI being used it would be impossible to build this into the OS.