Flash Actionscript / can and cant

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Fernando
Met Resolume in a bar the other day
Posts: 2
Joined: Thu May 12, 2005 20:27

Flash Actionscript / can and cant

Post by Fernando »

Hi,

I've got no problems.

It's surely rare enough to be said and that will hopefully cheer up Resolume's team. I've just downloaded the demo version, and so good so far.

I am a big Flash developer, and what I need is the interactions through action flash within Resolume.

So here's my question :

What are the (inter)actions not possible while using flash action script into Resolume.

I've notice that the interaction through the mouse (let's say an object following the mouse) don't work - even when it's set on "Flash" mode in the swf properties.

So I'd like to know the limitations, because that would be the main reason for me to get the software.

Ik had enkel vlaams maar verget te veel. Het spijt me.
Great soft anyway.

CPU : Pentium 4 2800-800
RAM : 2 GB
GFX : Ati-9800 Pro 128 mb (Sapphire)
HD : 250 GB

[Edited on 12-5-2005 by Fernando]

levon
Is seriously in love with Resolume. Met the parents and everything
Posts: 483
Joined: Fri Oct 08, 2004 03:38
Location: adelaide, australia

Post by levon »

in the flash section of the manual http://www.resolume.com/support/manual- ... oc78124843 there is a list of all of the variables that resolume can interact with flash with. there are 4 sliders, a text field, and a lot of audio options, from the audio analiser.

mfo
Is seriously in love with Resolume. Met the parents and everything
Posts: 321
Joined: Fri Oct 08, 2004 11:48

Post by mfo »

Basically all flash internal functions related to keyboard/mouse won't work.
As a small replacement you have 4 faders producing 4 variables in flash. Of course, that's not sooo much.

[Edited on 13-5-2005 by mfo]

edwin
Team Resolume
Posts: 1144
Joined: Thu Oct 07, 2004 10:40

Post by edwin »

Hi All,
we have to find a way to be able to support the mouse and key functions in flash.
it is not as straight forward as you think, but we will have a look into this.



Cheers
Edwin

Fernando
Met Resolume in a bar the other day
Posts: 2
Joined: Thu May 12, 2005 20:27

Post by Fernando »

Thanks guys,

I am sure keyboard/mouse interaction is a difficult job - I am already amazed by the actionscript response. But lot of my stuff is based on that.

Better to know before developping major stuff

The text var is working great and the others...well their use is limited to me

Good luck in developing

cheers

mfo
Is seriously in love with Resolume. Met the parents and everything
Posts: 321
Joined: Fri Oct 08, 2004 11:48

Post by mfo »

Originally posted by edwin
we have to find a way to be able to support the mouse and key functions in flash.
it is not as straight forward as you think, but we will have a look into this.
Don't forget Midi. Would be very handy to simply send midi-notes as variables (with the notes name) into flash.

mfo
Is seriously in love with Resolume. Met the parents and everything
Posts: 321
Joined: Fri Oct 08, 2004 11:48

Post by mfo »

Oh, by the way:
i'm not so sure about mouse and keyboard for flash. because that would influence -in worst case overlap- resolumes mouse/keyboard functionalities.

levon
Is seriously in love with Resolume. Met the parents and everything
Posts: 483
Joined: Fri Oct 08, 2004 03:38
Location: adelaide, australia

Post by levon »

there could be a button or something that when you press it locks all keyboard and mouse stuff to the flash file. though there must be a better way of going about that.

Anonymous

Post by Anonymous »

i've used the text input to make sort of a commandlanguage for one flash movie once.
i would make the two first characters be commands, that flash could use to determine what the following text was for.

very effective as resolume can sequence lines, randomize etc.

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