Zoltán wrote: ↑Thu Mar 14, 2019 17:06
These should be messages to the address:
with an integer argument: 0 to 3
I apologize, that's what I meant.
Sending integer / float 0, to an address like /composition/direction or /composition/layers/1/direction, works.
Sending any other number, int or float, always triggers the "play forward" button.
As if inside Resolume Arena the type is actually coded as a boolean (where anything other than 0 is interpreted as 1).
Like I said, this also causes a problem with Resolume's own OSC syncing feature, so it is definitely a bug on Resolume's side.