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Resolume Input to MA2 for Pixel mapping.

Posted: Wed Feb 19, 2020 20:21
by tatitup170
Hello Everyone,

My objective is to have Resolume input video content to MA for pixel mapping across my fixtures. I am already comfortable with bitmapping across fixtures from inside MA.

I currently use MA to control Resolume via Art-net but I am having trouble communicating the other direction and sending the Resolume output back into MA.

ACT has tutorials on this trough their website but the tutorials are referring to MA VPU's with little to no info on 3rd party media servers like Resolume.

In MA I have opened a Network Protocol for Art-net to INPUT at the range of fixtures I wish to control. Once I do this all of my fixtures loose control and start flashing chaotically. Which tells me some sort of communication is happening and that's as far as I get.

Any tips or information would be greatly appreciated. Thanks!

Re: Resolume Input to MA2 for Pixel mapping.

Posted: Thu Feb 20, 2020 01:36
by Arvol
IMO I find it much easier to use Resolume as the DMX sender via artnet to your strip and just have MA control Resolume.

If you want to do it your way, you're going to eat up a lot of your allotted channels.

What you want to do is a DMX merge. So have Resolume come in on subnet 10 or something and have your strips patched to subnet 0 or something. Keep the channels 1:1 on both MA and Resolume. Then in MA you'll want to do a DMX merge to allow values coming in on subnet 10 or whatever to overwrite the values going out on subnet 0 or whatever.

Hope that makes sense :)

Re: Resolume Input to MA2 for Pixel mapping.

Posted: Tue Dec 28, 2021 09:36
by dustinlights
Hey Arvol. I too have an issue with art net in to ma2onpc Do I need the Artnet input from resolume to come in on a different subnet? I currently have it coming in to universe one thru three and patched in ma and resolume on the same pc and I’m seeing the pixel map work in my layout view. My problem is that the Ma2 output keep freezing. Resolume appears to be playing the clips normally the whole time. Could this be an artnet merge issue?

-Dustin