Zoltan,
Do you know what exactly the clips are "loaded"/cached into?
When we switch decks, we see our super fast SSD RAID with all the media spike up in data transfer while the program's playback struggles a bit/lags, but both GPU RAM and physical RAM seem to stay about the same regardless.
Also, it seems to keep a certain amount of decks or clips total "loaded"/cached, like if we are only working in 2 or 3 decks, the pages flip back and forth seamlessly. It's only when you load up a deck that hasn't been touched in a while does it lag up. There's no indication that any memory is filled up or other resources maxed out, so I can't figure out exactly what triggers Resolume to unload/unarm a clip, because it doesn't necessarily seem to be when you switch out of a deck. If it's going to gpu memory which is what I imagine is happening although it hard to detect, it would be nice to have some settings as to set what amount of system resources Resolume is allowed to take up before unarming ready clips.
We're just trying to optimize the hardware and figure out where the bottlenecks are.
Any and all thoughts/questions welcome.
Thx!
Wes