Hey guys
I'm 99% sure (never say 100% )Flash is not responsible for this problem. It's actually a difference between how fast Resolume renders and how fast your monitor can display this. Basically what happens is that Resolume calculates what the image should look like, and sends this information to the monitor. The monitor will then begin 'drawing' it. If Resolume sends out new information before the monitor is fully finished with the previous frame, it will start drawing the new image halfway through the old one. This causes the 'tear' in the image you see. This would be especially noticeable in fast moving, high contrast images such as Flash content. You can read more about this problem here: http://hifi-india.blogspot.com/2006/11/ ... -do-i.html (it's a thorn in the side of gamers as well).
Playing around with the settings of the graphics card could work (maybe triple buffering has some effect), but rest assured that we're working on it. It's a bit of a pickle since it props up only on some graphic cards, and we'd rather come up with a good permanent solution, than a quick patch job.
Joris