So this quartz composer composition here just runs off of the cpu? http://www.memo.tv/archive/timestretchi ... z_composerSadler wrote:A slit scan FFGL would be cool but it would require the plugin to look back in time a long way meaning it would have to load a large proportion of frames into memory.
Did you try them in VDMX? You can see exactly what they look like in VDMX. I had to do some hackery to get it to work in Resolume, relevant YouTube video here: https://www.youtube.com/watch?v=O-cJay1ogTAJoris wrote:Sorry, buddy. Memo's patch doesn't do anything on the two Mac's that I tried it on.
I do see some horizontal movement in your video, but it's far too cluttered to make out what your version of the slitscan is and what are other pixel effects splashed on top.
Joris wrote:Thanks for the video. I kinda know how to make QC work in Resolume
To answer your question, I tried them in QC itself. Memo's slit scan uses the Accumulator patch (which is essentially a feedback effect), and QC has known problems with the Accumulator patch and AMD cards. Unfortunately both Macs I have available have AMD cards.
If you really want to push this thread forward into 2017, why don't you make a clearer video of what you'd like to see?