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FFGL Empty Plugin example

Posted: Fri Apr 12, 2019 12:15
by sleepytom
Hi
Does anyone have an example (ideally an xcode project) which makes a FFGL plugin with a couple of parameters? I don't need / want it to do any image processing. I just want an empty plugin i can look at that compiles for 64bit resolume.

(i'm *really* not a C++ developer by any stretch of the imagination, so if anyone is able to help with this i will be super thankful)

Re: FFGL Empty Plugin example

Posted: Fri Apr 12, 2019 15:36
by Arvol
There are a few floating around on github for MS-VS

Re: FFGL Empty Plugin example

Posted: Sat Apr 27, 2019 13:43
by shimla
I'm currently using the ffgl repo from Resolume
https://github.com/resolume/ffgl
i suggest downloading gitKraken because you'll need to checkout the ffgl1.5 branch to build for resolume 6.
the current branch is also very handy to checkout tho because it shows how to build a plugin for resolume 7 which uses openGL 4.
good luck

Re: FFGL Empty Plugin example

Posted: Sun Sep 22, 2019 23:53
by Piotrus04
Anyone knows how to load a picture from disk via a file path, and load it into a texture.
Or any ffgl filling a texture from cpu generated image ?