ShaderToy to FFGL (FFGL FX, FFGL sources, Win x64, 6&7)

FFGL, OSC, GLSL. If you like abbreviations, this is the forum for you
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niceolum
Met Resolume in a bar the other day
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ShaderToy to FFGL (FFGL FX, FFGL sources, Win x64, 6&7)

Post by niceolum » Wed Dec 11, 2019 00:30

.dll Win x64
for Resolume 6 & Resolume 7

All dlls were created for my own use, tested and work on nVidia GeForce GTX 1070.

Example some FX
Image
Image

Example some sources
Image

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He2neg
Wants to marry Resolume, and Resolume said "yes!"
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Re: ShaderToy to FFGL (FFGL FX, FFGL sources, Win x64, 6&7)

Post by He2neg » Wed Dec 18, 2019 12:14

Thanks for sharing... :)

BUT be carefull fellows, First test this stuff.


Plexus 3D Carshes my System when tuching the "Layer" Controll of the Source.


The other sources i also quickly run and had no crashes ;) Still awsome from you to share this work
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edwin
Team Resolume
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Re: ShaderToy to FFGL (FFGL FX, FFGL sources, Win x64, 6&7)

Post by edwin » Wed Dec 18, 2019 17:41

And also please check the original license of the Shaders from ShaderToy, often they are quite restrictive and not allowed to be distributed or used for commercial purposes.

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Arvol
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Re: ShaderToy to FFGL (FFGL FX, FFGL sources, Win x64, 6&7)

Post by Arvol » Wed Dec 18, 2019 19:16

edwin wrote:
Wed Dec 18, 2019 17:41
And also please check the original license of the Shaders from ShaderToy, often they are quite restrictive and not allowed to be distributed or used for commercial purposes.
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EC from BE
Met Resolume in a bar the other day
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Re: ShaderToy to FFGL (FFGL FX, FFGL sources, Win x64, 6&7)

Post by EC from BE » Tue Dec 31, 2019 02:05

Looks amazing, I feel bad I'm on a mac right now! ;)

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