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question about ffgl plugin properties

Posted: Tue Oct 19, 2021 17:55
by sls
im new to ffgl plugin development and cpp as a whole.
how do i define a slices property?
once i have the slice data how do i send that into the shader?

Re: question about ffgl plugin properties

Posted: Wed Oct 20, 2021 16:18
by Menno
ffgl doesn't support slice inputs. Wire might be better suited for your needs? then you wont need to learn ffgl, cpp or opengl