Not sure if this is the best place to ask this question, but hopefully someone can help me.
I've been struggling for a while now to get the examples in the FreeFrame 1.5 release work in a stable way in resolume under osx. I'm not an export on OSX, so maybe I'm doing something wrong. I've managed to get the plugins to compile in xcode (I had to switch to gcc 4.0 since 4.2 did not support the sdk version selected in the project 10.4). All seem to go well until i start trying them out in resolume. Most times when loading them, I get a crash in CFFGLPluginManager::GetParamType other times it seem to work. Until I shut down resolume (or remove the effect) and get a crash when deleting s_pPrototype in deInitialize (in FFGL.cpp). I have tried to debug the code but can't seem to understand what goes wrong. My guess is that there are some memory being overwritten somewhere, but since this is the unmodified FFGL examples, I don't think I am to blame.
Hope someone can help me, this is driving me nuts!