Updated: My first FFGL plugin

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Grimm90
Hasn't felt like this about software in a long time
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Re: Updated: My first FFGL plugin

Post by Grimm90 »

requesting a res7 version ;)

stefobosso
Met Resolume in a bar the other day
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Re: Updated: My first FFGL plugin

Post by stefobosso »

Trypta wrote: Mon Dec 10, 2012 01:00 Kaleido.zipHello everyone, I'm relatively new to the Resolume scene and am quite excited about incorporating it into my rig. I come from the TouchDesigner community and have started getting into programming FFGL to make some custom FX and generators. Below is my first FFGL plugin that uses a Kaleidoscope shader I've written for Touch.

It's got a few more parameters than the stock Resolume Kaleidoscope, it's more like the original Arkaos kaliedoscope. If anyone would like to use/test it, please download the attached file.

At this moment it's only compiled for Windows.

Any comments or suggestions would be appreciated.

cheers
Keith
how install plugin ?
[solved!] Oh shit! I was looking for an ordinary kaleidoscope - Kaleido, but I had to - tryptafx!

PERCYJOSEPH
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Re: Updated: My first FFGL plugin

Post by PERCYJOSEPH »

Hi. will i work on Mac.

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Grimm90
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Re: Updated: My first FFGL plugin

Post by Grimm90 »

Gonna ask again but is this one working for R7 already ? i so miss this fx :( :( :(

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