Question about optimizations:
If I have a Comp size of 5,000 x 10,000, Is it better to have each layer be scaled down and positioned (X/Y) to fit where it needs to be on the comp, or will just applying a Slice Transform to the layer be just as effective?
My thoughts are that if I scale and resize the layer, the layer will no longer have a raster of 5,000 x 10,000 but 1,920 x 1,080, but If I add the Slice Transform FX the layer size will remain t he same size as the comp with just an FX doing the scaling and resizing.
Am I correct in that thought process or are they about the same in performance?
I have a server with about 15 Layers for 11 outputs, each layer goes to it's own output.
If I have an input card on this same machine and I want to send that input to each of those layers as well, Would having 15 versions of the input on each layer be more taxing than having a single version of the input and then 14 Video Routers referencing the input?
Alternatively, I could create a new layer just for the input and then just use slice transform on that layer to send it to all screens (what I'll probably end up doing), But I was curious on the Video Router vs the multiple inputs question haha.
Thanks