We have had an installer put in an ARTNET setup running 98 universes of LED tube and we are experiencing bad flickering issues. Network lines have all been tested.
Has anyone had issues running this amount of universes in Arena?
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I frequently run a setup with around 60 universes from the advanced mapping tool to ledstrips with pixelcontrollers. I only experience bad flickering when universes are somehow double-addressed (the more universes, the higher the chance you accidently make mistakes and the harder to find said mistakes)
Flickering in my experience only happens with bad networking. If hardware performance is the issue it would result in framedrop, and maybe out-of-sync individual universes.