big project coming up and dipping my toes into mapping and VJ'ing in general... never mapped before, never VJ'd before , we are mapping two projects with 360 degree projections covering the set.
one setup is a circular shape dj booth with the two projectors set up either side. we want to make the object seem to spin around so we will need two outputs one for each projector ie no mirroring so both sides of the object spin the correct way.
so we set up the cg model/ structure in maya/cinema 4d make some nice renders and film our renders back with cameras in 3d space on either side of the structure. everything is done to scale so it should line up with minimal adjustments needed on set, now we have these two renders of each side whats the best way to get them out/best workflow?
the other setup is with four projectors on each side of a large pyramid type structure. this is the really hard one as we want 4 seperate projections so we can do procedural animation ie no doubling up/ mirroring. we set up our cg model in maya/ cinema4d all built to scale and make a nice scene up, and film back our renders using 4 cameras so everything lines up more or less with the structure.
but the question then is how to get those 4 renders / video files into a vj program/resolume and out to the 4 seperate projectors. we'd like to be able to affect them all together with various FX chains etc.
how do we do it? is it possible? get an old mac pro and upgrade it to x4 graphics cards? but then how do we get 4 output feeds/ canvases all running synced up together can you do multiple canvas/output windows ? will this eat up RAM is it viable or should we forget about it? do we do some kind of soft edge blending where you make a massive canvas x4 the size of one render, and put all four 1k sides of the pyramid in one big 4k render then apportion a quadrant to each projector somehow? wont that eat up RAM too would that be a viable solution?
ah yeah and is if this isnt complicated enough, none of our projections are going to line up completly so we need to use something like madmapper or qc to keystone/adjust warp /corner pin our renders in place so doing that on one big soft edged render probably wont work will it?
any help with this is really appreciated