Page 1 of 2

[IMPLEMENTED in 7.13]Clip Time remaining info

Posted: Fri Oct 21, 2016 02:08
by tatoaraoz
Hi. There is any wat to take the clip remaining time data to process in Quartz Composer to put that info bigger in the preview display?
Thanks.
Tato.

Re: Clip Time remaining info

Posted: Mon Oct 24, 2016 13:57
by Oaktown
I don't know if this could help you out but Resolume sends this OSC information (by default on Outgoing Port 7001):
/layer1/audio/position/values : <OSCVal f 1.000000>
/activelayer/audio/position/values : <OSCVal f 1.000000>
/activeclip/audio/position/values : <OSCVal f 1.000000>
where the float is the position of the playhead on the timeline with f=0 is the In point and f=1 is the Out point so if you know the duration of the clip, you could infer the clip time remaining info pretty easily but I don't believe Resolume can send any of the clip metadata for you to do it automatically. Keep in mind that the In and Out are not absolute so the information will be different if you modify the In and Out points.

Re: Clip Time remaining info

Posted: Mon Oct 24, 2016 17:09
by tatoaraoz
Thank you very much. This is something to start working on.
Countdown information is also ok. I just want to know when the video will finish.
Thanks again.

Re: Clip Time remaining info

Posted: Tue Nov 01, 2016 20:10
by DayVeeJay
You might be able to calculate the length by measuring rate of increase from 0 to 1.0. For example...

Our reference media, Clip A, is 10 seconds long. It will take 1 second for the OSC value to go from 0.0 to 0.1
Clip B has an unknown length. However, we can see it only took a half second for the OSC value to go from 0.0 to 0.1. Knowing that it took half the time to get to 0.1, we can see that this clip is 5 seconds long.

Re: Clip Time remaining info

Posted: Tue Nov 01, 2016 22:51
by Joris
That's a pretty darn smart trick!

You don't even need the reference clip. OSC messages are sent with a timestamp, so you could use that to calculate the time it took to go from 0 to 0.1, and then you know the length and how long it will take to get to 1.0.

It's not bomb-proof, but it's going to get you close enough!

Re: Clip Time remaining info

Posted: Tue Jan 07, 2020 13:47
by nickbeardo
would love this just built into the Resolume interface but bigger than the tiny clip info one

Re: Clip Time remaining info

Posted: Tue Jan 07, 2020 14:49
by Zoltán
Moved to feature requests ;)

Re: Clip Time remaining info

Posted: Fri Mar 06, 2020 14:46
by He2neg
I want to have this as well....
my idea is a collapsable area like "transport" or "Autopilot" with "clip time" and there is the clip time as a big clock with possiblity to have a count up or count down...

complete seperate window would be nice but what happen when multiple clips are playing, what information will be displayed etc etc... so the bigger area inside the clip panel would be nice.

Re: Clip Time remaining info

Posted: Tue Jun 02, 2020 18:04
by Swopadd
+1 I was waiting a lot of time for this feature! :)

Re: Clip Time remaining info

Posted: Sun Apr 25, 2021 00:45
by Intange
nickbeardo wrote: Tue Jan 07, 2020 13:47 would love this just built into the Resolume interface but bigger than the tiny clip info one
I as well want this feature. It would be great to have the ability to see the time remaining on the clip, large in a separate window.