Joris wrote: ↑Wed Jul 04, 2018 16:11
This is a general problem with ranged controls. If you start with blue in the middle, your extreme left and right would be yellow. So you'd have the same problem shifting from yellowish green on the one end to yellowish red on the other.
Not if you see the fader (of the effect) as relative. Middle then means no change to whatever colour you have, extrem left is 50% hue shift to left, extrem right is 50% hue shift to the right.
This is how I use it in my own lighting patches (self-written in vvvv), and find that extremly helpful to fix differing colours of differing fixtures / screens / etc.. You know, when just needing to fix a notch. For that reason I use non-linear controls too, i.e. fader 10% to the left makes only 1% change, 20% means 5% ..
If you want to keep the effect as is, to not disturb the learned user experience, maybe add another version? Something called HUE shift relative? Would be much appreciated!
(Of course a controller with with relative rotaries would help too, but they have become kind of rare. Also I'm already travelling with too much stuff.)