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Can't use audio input as a source!!! and therefore can't record live audio

Posted: Sun Apr 14, 2019 11:27
by sTuVIdR
Ok so when you go to the "sources" tab it's reasonable to think that there should be a source labelled "audio input"... but there's not.

As far as I can tell there's currently no way to send audio through Resolume, and thereby you can't record live audio to a muxxed video.

This really makes Resolume a lot less versatile, it's probably easy to implement, let's add it in the next update!!!!

Or is there a way to use an audio input already, er... did I miss something?

PS: If anyone knows a workaround, please post it below! I see that some in the past have used Jackpilot and wormhole VSTs, which seems clunky, and I don't think those 32bit plugs are supported anyway now in Resolume anyway.

Re: Can't use audio input as a source!!! and therefore can't record live audio

Posted: Sun Apr 14, 2019 14:06
by deflost
hello. yes, it would be super fantastic to have live audio input as a source. but maybe we start with getting ndi audio into the clipslot with ndi sources? we think it is also very important to get the chance to route premade or live sound to different audio outputs like normal for software which is asio ready on windows. audio live input in addition with multichannel audio output routing would bring resolume to galleries and general in use for artists and installation stuff.
r.h

Re: Can't use audio input as a source!!! and therefore can't record live audio

Posted: Sun Aug 16, 2020 10:08
by leefeel
Any updates on recording audio input???

Re: Can't use audio input as a source!!! and therefore can't record live audio

Posted: Sat Aug 22, 2020 22:50
by UON
PLEASE add this feature into the next Resolume update <3 It would help my workflow so greatly and I think recording from a live source would be super easy to implement.

Right now the recording feature is useless to me, I just use OBS which doesn't give me recordings with an alpha channel.
In Resolume I'd have to use a separate program to record the audio, then try to sync up both together in Adobe Premiere or After Effects which is a huge pain!

Re: Can't use audio input as a source!!! and therefore can't record live audio

Posted: Sun Dec 27, 2020 23:56
by GroovinDJ
I'll add my vote here too.

It certainly baffled me that I was feeding in audio to use with AR graphics, but the video recording I made to test AV sync was completely silent. The audio is in the software - the VU meters are flashing away - but making a recording doesn't capture it. Strange behaviour IMO.

:roll:

Re: Can't use audio input as a source!!! and therefore can't record live audio

Posted: Mon Dec 28, 2020 01:23
by Arvol
To be fair, Resolume is a VJ "Video" Jockey, software. Resolume to OBS via Spout seems to be a very easy way to get this to work.

Re: Can't use audio input as a source!!! and therefore can't record live audio

Posted: Mon Dec 28, 2020 12:52
by GroovinDJ
I know it's VJ software. That doesn't explain/justify why the record option doesn't include the incoming audio.

Going by what's available in the preferences, it's likely that most users would assume the incoming audio would be recorded.

There are prefs for audio input. There are prefs for recording just video, just audio or both - and yet the incoming audio is not recorded.

Nothing in the manual or the software that warns you about this, or offers an explanation as to why it's not recorded. It just doesn't do it, and the user is left wondering what's wrong.

Re: Can't use audio input as a source!!! and therefore can't record live audio

Posted: Mon Dec 28, 2020 15:12
by Arvol
IDK man. sTuVIdR did the right thing by making it a feature request. I'm just here to provide a work around that most people are using :)