Is it possible to pixel map fixtures with 16bit color channels?
Also, is it possible to create a fixture that has several "dummy" channels before and after the RGB channels? I have a fixture that I'd like to pixel map that is broken down into several cells. Each cell has control over things that I don't want Resolume's pixel mapper to touch (things like a strobe channel, a CCT channel, etc). Is it possible to build a fixture that skips these channels and only touches the RGB channels?
Alternatively, is it possible for me to build a custom RGB fixture and just individually address each pixel?