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first post - macbook air

Posted: Fri Jan 04, 2013 05:51
by faderc
Howdy, purchased Resolume yesterday after playing with the demo for some time. Love it!

Anyway...currently using a mid 2012 macbook pro, but im looking to move to a macbook air as a touring machine for handling visuals.

This what we are doing...

Layer 1: multiple instances of a logitech usb webcam in one layer, each instance with different effects, and autopilot switching between them randomly every minute or 2.

Layer 2: has a bleeplabs hss3jb input via an easycap usb capture dongle and camtwist.

The visuals set up runs itself while we do a bunch of stuff with noise toys.

Sooo, the question is, I'd like to move to a recent model macbook air 13", is anyone else using one? successful?
The intel 4000 graphics card isnt recommended, but I could find anywhere what the actual issues are...and its the same card that is in the macbook pro im on...

Thanks!
Craig
HUF
example...

Re: first post - macbook air

Posted: Sat Jan 05, 2013 11:36
by Basic
I'm not sure, I'm guessing it just wont be powerful enough.

What's wrong with your MBP? that's what I travel and gig with and its fine. Plus if I need to do additional work I can and i'm not restricted to a small screen.

Re: first post - macbook air

Posted: Sat Jan 05, 2013 23:45
by Joris
The MacBook Air has an integrated Intel GPU. We recommend against using these because we cannot guarantee that Resolume will run correctly on it.

The problem will the Intel GPUS is not so much the power, it's that the openGL version that they support is not compatible with every feature of Resolume. For certain functions (such as the advanced output and the chroma key effect), Resolume needs certain extensions which are not supported by these cards/drivers.

This is complicated even further by the fact that on certain OS releases, things will work for a while, but they will break once Microsoft/Apple update their videocard driver.

So all in all these are the technical reasons we recommend against using these graphic cards.

In regards to the MacBook Air itself: these things are meant for web browsing and checking emails, don't use them for handling realtime visuals.

Re: first post - macbook air

Posted: Sun Jan 06, 2013 08:33
by Basic
Now that is what I tried to say :) ^^^^

Re: first post - macbook air

Posted: Sun Jan 06, 2013 10:01
by faderc
Thanks for the answers, much appreciated!

Why? cos we already have 72 kilos of gear to hump around and anywhere i can save on weight and space is awesome to me!

However, point taken and we will have to get famous so we dont have to carry our own stuff :)

Cheers

Craig
HUF

Re: first post - macbook air

Posted: Sun Jan 06, 2013 14:22
by Basic
Why? cos we already have 72 kilos of gear to hump around and anywhere i can save on weight and space is awesome to me!
Fair point :D you must have shoulders of steel by now! :D

Re: first post - macbook air

Posted: Mon Jan 07, 2013 00:04
by Stickygreen
faderc wrote: we will have to get famous so we dont have to carry our own stuff :)

good idea.

Re: first post - macbook air

Posted: Mon Jan 14, 2013 18:05
by Basic
maybes try and retina. it might be lighter and im sure it packs a little more punch when it comes to output.

Re: first post - macbook air

Posted: Tue Jan 15, 2013 10:40
by Joris
it packs a little more punch
More than a little ;-)

Re: first post - macbook air

Posted: Mon Jan 21, 2013 03:33
by faderc
That power/screen comes at $$ that are well above what we can do for now...
Fair point :D you must have shoulders of steel by now! :D
Magna Cart is the answer, least we become even more deformed than we already are ;)

Touring Japan in July, so some debate about what to do... :?

Thanks
Craig