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				Drop Shadow FFGL filter
				Posted: Tue Jun 14, 2011 14:57
				by vjsmad
				hello dear developpers
Because it seems not so difficult , could we have a little contribution to  the freeframe community users from you to have a 
shadow FFGL filter. I mean something like the perspective 
shadow filter in after effect. With opacity, direction, distance et softness parameter. Should be to apply in real time for moving object , flash text, everything
with alpha channel and transparency to add deph with 
shadow projection on the background.
thanks to think about that ))
take care
laurent
			
		
				
			
 
						- shadow filter.JPG (1.72 MiB) Viewed 61800 times
 
		
		
		
			  
			 
			
					
				Re: shadow FFGL filter
				Posted: Wed Jun 15, 2011 09:02
				by GeeEs
				I'm not a developer, but it sounds to me like a great idea! 

 
			 
			
					
				Re: shadow FFGL filter
				Posted: Wed Jun 15, 2011 11:56
				by Joris
				I've had that exact same idea in the back of my mind for a while now. I use a lot of pre-rendered 
drop shadows with DXV footage, and on the right screen it adds a really nice sense of depth. Just need to find the time to make the effect 

 
			 
			
					
				Re: shadow FFGL filter
				Posted: Wed Jun 15, 2011 12:05
				by vjsmad
				So please Take The Time )) should be easy with a good glsl library
no?
			 
			
					
				Re: shadow FFGL filter
				Posted: Thu Jun 16, 2011 16:29
				by bart
				
			
		
				
			
 
						- cubic_02_1_11.png (145 KiB) Viewed 61732 times
 
		
		
		
			 
We were a bit fed up with programming boring stuff today so Dani wrote this 
drop shadow FFGL plugin 

Enjoy!
 
			 
			
					
				Re: shadow FFGL filter
				Posted: Thu Jun 16, 2011 16:39
				by vjsmad
				wow The good news of The day , thanks guys
i Try it as soon as possible 
" i dream it, Resolume did it "
)))
			 
			
					
				Re: shadow FFGL filter
				Posted: Thu Jun 16, 2011 16:59
				by GeeEs
				
 Haha... great response from Resolume HQ! Works quite well here... Just did a little test with flash text and DropShadow plugin!
 
			 
			
					
				Re: shadow FFGL filter
				Posted: Thu Jun 16, 2011 17:37
				by Tino
				Resolume always comes through with the madness. Very much appreciated! 

 
			 
			
					
				Re: shadow FFGL filter
				Posted: Thu Jun 16, 2011 19:39
				by vjsmad
				after some test i CAN say it works good but I have some suggestions
- should be better to have a transparency parameter and a softness parameter
to choose if the edge of the shadow are smooth or not and if it's full black or not
it should not exactly the same result as actually
and could it be possible to have more choice for the distance to add more depth
finally I don't see something happen with size shadow parameter 
thanks for all )
			 
			
					
				Re: shadow FFGL filter
				Posted: Thu Jun 16, 2011 19:43
				by vjsmad
				when distance is set to 0 you have a stroke around the text or anything else but it's interesting effect