double click on the effect in the effects list. This will bring up the options to map it to either a keyboard or midi command. These are not setup in the midi setup menu because everyone has different sets of effects...
oh sorry, i didn't mean to map one effect to a keyboard or controller but map a controller to switch through all effects (just like "select next deck")
thanks nexusintent you've sloved the problem that i had. Also you figured it out yet Kirk? i hate midi but love the potential. nice midi controller aswell. im rocking the oxygen 8.
I'm using a Yamaha RM1X sequencer remixer that let's you load tracks that each contain one or more midi notes. There are 16 tracks in a "section" and during playback more or more of the tracks can be unmuted (or played). This is perfect for loading a sequence of channels and triggering specific global effects from preprogrammed sections.
The problem with this setup is that in Resolume when a global effect is triggered by a midi note, if the same note is sent a 2nd time, the effect is cleared. Since all tracks in the RM1x LOOP during playback (very common in sequencers and in many cases you want to cycle the same channels or effect sequence), if you are simply loading a single effect into a slot, the next loop turns off the effect - not so good.
I'm wondering (hoping) if someone knows a workaround for this where I can trigger an effect and keep sending the same midi note without turning off the effect. Perhaps there is something in the midi spec I am missing. I am using various channels to expand the number of effects I can trigger. I also tried the midi note toggle (148) but it sends a 00 the second time, then the note, then 00 etc., not so useful.
Or perhaps the next version of Resolume should allow the effect to be triggered more than 1x and clear only if an explicit clear effect is sent.
Thanks for reading this and responding with any insights! Kosho
what I like to do, is to jump through all effects (in effect area) by turning a controller because it`s very hard to do it by mouse or give every effect a special note. so the solution NexusIntent posted, doesn't seem to fix my problem...
but thx to all here!