I have several sprites with their position controlled by 2 different randoms per sprite, one for x and one for y.
Sometimes ALL the sprites follow exactly the same motion although they are controlled by different randoms!
the randoms are set to local timebase. It doesn't always happen but it happens often enough to be a problem.
I've tried using an interpolator to switch on the sprites in a staggered manner but what I get is the sprites following the same path with a time delay. I'm very confused, any help welcome.