So, the below video should explain it. When you rotate an object, trying to make it bigger actually makes it smaller. I do not know any other graphic editing application that does this.
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Thanks for the link.
Looks like we have a ticket for this #4400.
Long story short, this comes from a re-calculating the values during rotation with value drifting due to the amount of times these calculations are happening and the fact that floating point precision comes with a loss in this case.
Unfortunately the fix for this would be quite complex to implement.
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