CITP, Edge Blending and a few other things
Posted: Thu Apr 18, 2013 20:13
Is CITP/MSEX going to be offered in a future release? It's useful for when servers are located backstage while busking a show with video content played from a lighting console
also any plans to develop the edge blending features more? ie. independent control of each edge/warp point for blending complex maps from multiple projectors?
I do a lot of video mapping where I'm projecting onto odd surfaces (cars, buildings, people, etc) and although these features are usually available on the projectors I'm using it would be nice to have them in arena in the event of being limited to a less capable projo.
Multi GPU support would also be awesome, but I realize this is more a limit of openGL than it is Resolume, as many of the servers on the market also have this issue.
How about support for compositions larger than 8192x8192?
also any plans to develop the edge blending features more? ie. independent control of each edge/warp point for blending complex maps from multiple projectors?
I do a lot of video mapping where I'm projecting onto odd surfaces (cars, buildings, people, etc) and although these features are usually available on the projectors I'm using it would be nice to have them in arena in the event of being limited to a less capable projo.
Multi GPU support would also be awesome, but I realize this is more a limit of openGL than it is Resolume, as many of the servers on the market also have this issue.
How about support for compositions larger than 8192x8192?