Spack-O-Mat 100 - FFGL Hybrid Fractal burn

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trifox
Is taking Resolume on a second date
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Spack-O-Mat 100 - FFGL Hybrid Fractal burn

Post by trifox » Fri Sep 26, 2014 05:16

i realized that the vj scene is even smaller than the c64 and demo scene combined (although they belong to eachother (c64+demo scene) ) dont you guys have competitions, meetings, parties to compete with eachothers ?!

so, when i get 100 requests to release the realtime 3d hybrid fractal, i will release it as resolume ffgl plugin:

phpBB [video]

Sadler
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Re: Spack-O-Mat 100 - FFGL Hybrid Fractal burn

Post by Sadler » Fri Sep 26, 2014 09:17

I wish there was more of a vibrant community. I think there are likely quite a few visualists out there but the wide range of styles, tools and professional levels means they don't have the camaraderie of more homogenous groups. Also, commercial interests means that folks might be little more protectionist. It would be nice to think that there is so much work out there that peeps are too busy to post in forums.

Don't know if this is just me but vjfx.com, vjforum.info (or com) and vjcentral.net are not up. Go figure.

Anyways, I'm always happy to try new toys so you get a vote from me.

trifox
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Re: Spack-O-Mat 100 - FFGL Hybrid Fractal burn

Post by trifox » Fri Sep 26, 2014 12:14

i am going to release it anyways at some point ;)

beside of that, i am having a bunch of plugins that cover basic effects, i think i am going to release them one after another, week by week... or month by month :) if you have a certain wish let me know and furthermore i need testers, pumping out a million vertices might work on my super duper 7970 gpu but need at least to test it on nvidia environments as well

it seems reasonable to rely on external sources for visuals, but i like to have them packed in the program, setted up as simple save and load scene without much external stuff to configure, so i am going to really continue...

realsammyt
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Re: Spack-O-Mat 100 - FFGL Hybrid Fractal burn

Post by realsammyt » Sat Nov 28, 2015 04:08

Did you ever release this? I would love to use it to project around some 3D printed fractals.

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He2neg
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Re: Spack-O-Mat 100 - FFGL Hybrid Fractal burn

Post by He2neg » Sun Nov 29, 2015 16:24

release the krake..n... öhm ...ffgl
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livpas
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Re: Spack-O-Mat 100 - FFGL Hybrid Fractal burn

Post by livpas » Tue Dec 01, 2015 10:19

100 requests

movebandit
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Re: Spack-O-Mat 100 - FFGL Hybrid Fractal burn

Post by movebandit » Wed Dec 02, 2015 01:33

+1

Taksha
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Re: Spack-O-Mat 100 - FFGL Hybrid Fractal burn

Post by Taksha » Sat Apr 13, 2019 23:39

Trifox - this would be killer!
+3 :)
Me, and my Fractal dudes would love to use it!

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