Page 1 of 2

OSC mapping Precision

Posted: Mon May 02, 2016 13:50
by stev_fun
Hey guys, I'm starting to get into mapping using an external software, however I cannot get resolume to respond to floats that are two decimal places... only one. Has anyone found a way to get the mapping more precise? Or is this something that I have to work around? It would be great considering its almost usless for me trying to create faders because its so glitchy. Thanks again!

Re: OSC mapping Precision

Posted: Mon May 02, 2016 14:40
by Joris
Resolume responds to floats up to 6 decimals and doubles up to 15 decimals, so I think something else must be going wrong during sending.

What OS and software are you using to send your OSC messages?

Re: OSC mapping Precision

Posted: Mon May 02, 2016 16:02
by stev_fun
I am using Windows 7 and Touch Designer.... When i send a float with two decimals I wont register the number however, when I send with only one it responds perfectly. I will check into it again tonight.

Re: OSC mapping Precision

Posted: Mon May 02, 2016 16:06
by Joris
I'm not familiar with OSC in TD, but you can use the free app OscMonitor to debug what messages and values are actually being sent.

Might be helpful: http://frieder-weiss.de/OSC/index.html

Re: OSC mapping Precision

Posted: Mon May 02, 2016 16:23
by stev_fun
I actually have been using OSC monitor and its reading my float values well. I know I have to match the name to correctly route the data, so I am registering in Resolume. I was playing with it this morning very briefly before work, so ill test it again tonight and post an update soon. Maybe just a reinstall might do the trick. we will see. Thanks for the clarification on the values Joris!

Re: OSC mapping Precision

Posted: Mon May 02, 2016 17:35
by Joris
Strange. I just double checked by sending a 6 decimal float from Quartz Composer at 60 fps, with the outgoing value going from 0 to 1 over a period of 100 seconds.

In the attached video, you can see the param responding with 6 decimal precision.
https://drive.google.com/file/d/0B4v-I5 ... sp=sharing

Re: OSC mapping Precision

Posted: Wed May 04, 2016 04:58
by drazkers
Try using the OSC DAT Out instead of the OSC CHOP Out. What does that do for you?

The chop is likely rounding things for you. I can confirm Resolume takes up to 5 decimal places out of touchdesigner, i used it as a remote playhead system awhile ago. If you upload your TOE i can look at it.

Re: OSC mapping Precision

Posted: Sun May 29, 2016 22:02
by stev_fun
How would i go about formatting the OSC DAT to read the same way as the CHOP? Strange, its now registering the decimal places however now its limiting the range in the transition between applications. When I am using Arena 4.2 the full range is output no problem. Its only in 5 that this problem is occuring.

Re: OSC mapping Precision

Posted: Sun May 29, 2016 22:05
by stev_fun
Here is my file :-) thanks for checking it out

https://drive.google.com/open?id=0BxjB3 ... mJvd0RUbHc

Re: OSC mapping Precision

Posted: Mon May 30, 2016 11:28
by stev_fun
Here is another attempt at correct formatting however with no luck on the Resolume side.

https://drive.google.com/open?id=0BxjB3 ... mlvbDJPVDQ

I even have an OSC monitor and its not receiving the data