Dome warping

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turbozebra8000
Met Resolume in a bar the other day
Posts: 2
Joined: Fri Jul 29, 2016 22:36

Dome warping

Post by turbozebra8000 » Wed Oct 09, 2019 03:58

Hi Volks
I'm still working on Arena 5 hope somebody arround can help...
When I use the "make a circle" option in advanced output on a slice it creates automatically an circle with an warping of a half ball or an outside dome...

Is there any way to invert that warping inside the circle to get an inside dome?

Hope it's understandable what I'm talking about and somebody has a quick solution.

Thanks in advance...

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Oaktown
Resolume honorary member
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Joined: Tue May 08, 2012 15:19
Location: Oakland, CA

Re: Dome warping

Post by Oaktown » Wed Oct 09, 2019 13:38

What do you mean by an outside dome?

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He2neg
Wants to marry Resolume, and Resolume said "yes!"
Posts: 590
Joined: Fri Nov 22, 2013 21:34
Location: Berlin, Germany

Re: Dome warping

Post by He2neg » Wed Oct 09, 2019 16:28

i guess he means "like projekt from the outside onto a ball" and what he want to get is mapping a dome from the inside...

perspectiv warping & bezire mode is what i would try... i also think you´ll need to make it yourselfe.


also there is a 360° ffgl Plugin that may help you...
https://github.com/DanielArnett/360-VJ/releases
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