How is "Trails" implemented

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Is taking Resolume on a second date
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How is "Trails" implemented

Post by sefreso » Mon Dec 02, 2019 13:51


I would like to port Resolume's "Trails" video effect into a GLSL plugin.

I have been looking online for tutorials but can't find the right search keywords.

I don't really know where to start.

Would anyone outline the main steps in producing the Trails video effect?


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Re: How is "Trails" implemented

Post by edwin » Mon Dec 02, 2019 15:07

You need to retain a copy of the last rendered frame.
So keep a copy and perform a blend with the new Frame.

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